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Скачать или смотреть The Tavern ep. 17: Will CROSS THE AGES raise $20m?

  • My First Thousand
  • 2023-05-11
  • 122
The Tavern ep. 17: Will CROSS THE AGES raise $20m?
Cross The AgesTrading Card GamesEsportsAI in GamingVirtual WorldsMulti-Chain FeatureGaming InfrastructureBlockchainNFTsMMOMobile GamesGame DesignGame DevelopmentVideo Game AIGaming ConferencesGaming CommunityCompetitive GamingGaming MechanicsGaming EducationWeb 3.0.guildsThe TavernCrypto GuidsBitkraftTezosSanctor CapitalInvestingShark TankVCweb3 gaming
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Описание к видео The Tavern ep. 17: Will CROSS THE AGES raise $20m?

The Tavern's 17th episode centers around the virtual trading card game Cross The Ages and its potential to raise $15-20 million in funding. The game currently has around 20,000 monthly active players and five million matches played, with an average daily gaming time of 63 minutes. Cross The Ages aims to become a full IP game with an MMO type and mobile game launching next year and the year after, respectively. The game takes inspiration from popular trading cards games like Pokemon, YuGiOh, and Magic but emphasizes a unique story and characters that fosters a community of collectors. The game's revenue comes mainly from the secondary market and in-game purchases of boosters and multiple cards, with regular tournaments offering prize conditions for intense monthly competition and a monthly average revenue per account of $24. Investors suggest that the funding requirement of $15 to $20 million may be too high for their venture capital firms, but they acknowledge the potential opportunity cost of capital for game developers.

Guild Leaders:
Ilya from Sanctor Capital:   / abugovilya  
Will from Misfits Gaming Group:   / will_blockborn  
Nico from Bitkraft and FOGDAO:   / nicovereecke  
Jeremie from Crypto-Guilds:   / crypto_guilds  

Project pitching:
Cross The Ages: https://www.crosstheages.com/

00:00:00 - The group discusses investing in games building competitive Esports scenes, the emergence of AI NPCs, lifting restrictions on games being on one chain, and gaming-focused conferences.

00:05:00 - Speakers discuss the potential of using AI to relaunch video games, AI's potential to cut costs and time to production, and content walls impeding progress.

00:10:00 - Conversation shifts to AI in gaming and data usage becoming more guarded in the future, and using AI to generate hardcore NPCs for pro players to train against.

00:15:00 - Speaker discusses the game Cross the Ages, including already live trading card game with 20k monthly active players, two upcoming games, raising $15-20m in the current round.

00:20:00 - The speaker discusses the team behind Cross the Ages, producing documentaries, potential raises, and equity giving access to a pull-off token.

00:25:00 - The speaker discusses usage patterns of Cross the Ages, working with VLC on the partnership, and game mechanics inspired by popular TCGs like Pokemon, YuGiOh, and Magic.

00:30:00 - Speaker discusses plans to educate Web 2 gamers on crypto elements when introducing them to Cross the Ages, converting cards to NFTs for a better visual experience.

00:35:00 - The CEO of Cross the Ages discusses plans for a $1 million cash prize in tournaments, revenue generation through the secondary market, and in-game purchases.

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