This is video #101 in my playthrough of Final Fantasy XV on the PlayStation 4. This video does not contain commentary. To view the commentary version, click here: • Final Fantasy XV [PS4] Commentary #101, Fi...
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We are now in the postgame. Previously, the party wrapped up the high-level hunts available in Lestallum. Now, they will wrap up the remaining bounty hunts available throughout Lucis.
After resuming, the party fast-travels to Old Lestallum (time 1:03).
They visit the tipster at the Original Crow's Nest Diner (time 1:39). They take on the hunt "Rulers of the Banks". The targets are three Coraldevils and three Seadevils in the Maidenwater near Malmalam Thicket.
The party fast-travels southwest to the Malmalam Thicket parking spot (time 2:26).
They camp at Telghey Haven (time 4:03). They again have the Crispy Zu Skewers for the 80% crit chance boost.
Across the bridge to the south, they find the scaly fiends for "Rulers of the Banks" (time 6:22). Both enemy types are weak to swords, handguns, and ice, but resistant to fire and light. The Seadevils are Level 28, while the Coraldevils are Level 61.
After the enemies are defeated, Ignis learns the recipe "Devilfin Soup" (time 8:01).
The party fast-travels back to Old Lestallum (time 9:09).
They report to the tipster at the Original Crow's Nest Diner (time 9:43). "Rulers of the Banks" complete! The party earns 4 rank stars, 20,550 gil, and a Towel. That concludes the hunts available here.
Next, the party fast-travels to the Cauthess Rest Area (time 10:39).
They talk to the tipster at the Crow's Nest Diner - Cauthess (time 11:17). They take on the hunt "Devils Cry Curses". The target is the Molokujata in the Mencemoor.
The party fast-travels to the Coernix Station - Cauthess (time 12:03).
In the country northeast of the station, they find their target, the Molokujata (time 13:34). It is weak to greatswords, shields, and fire, but resistant to ice and light. A good strategy is to attack its legs and try to topple it. When it is toppled, it is a sitting duck for an Armiger chain. The party takes it down quickly.
The party fast-travels back to the Cauthess Rest Area (time 16:15).
They report to the tipster at the Crow's Nest Diner - Cauthess (time 16:47). "Devils Cry Curses" complete! The party earns 5 rank stars, 35,940 gil, and a Black Choker. That concludes the hunts available here.
The party fast-travels to Meldacio Hunter HQ (time 17:37).
They visit the tipster at Portuttle Hut (time 18:12). They take on the hunt "Breeding Season: Rooster Extermination". The targets are a Kingatrice and three Basilisks in Risorath Basin during the daytime. They also take on the hunt "People-Eating Snake Has Got to Go". The target is the Hvitrormr in the Vesperpool. Finally, they take on the hunt "A Wall in Our Way". The target is the Daemonwall in Steyliff Grove.
The party fast-travels west to the Vesperpool parking spot (time 19:24).
They camp at Capitis Haven (time 20:13). Once again, they dine on Crispy Zu Skewers for the 80% crit chance boost. Gladio tries to tempt Noctis into reeling in the Liege of the Lake, but Noctis doesn't fall for it.
Just southeast of the campsite, the party finds their targets for "Breeding Season: Rooster Extermination" (time 22:34). The Kingatrice is weak to greatswords, machinery, and fire, but resistant to ice and light. The Basilisks are weak to spears, shields, and fire, but resistant to lightning and light. Fire it is, then. The party soon takes down these creatures.
North of the parking spot, the party finds the Hvitrormr for "People-Eating Snake Has Got to Go" in the shallows of the Vesperpool (time 27:08). It is weak to swords, daggers, and ice, but resistant to fire and light. It is also susceptible to poison. The party soon eliminates this people-eating snake.
For "A Wall in Our Way", the party will have to enter Steyliff Grove. As before, it must be nighttime to get in there. So, at Capitis Haven, the party waits until nightfall (time 30:36).
Then, they head north to Steyliff Grove (time 32:16). The hunt can be a bit annoying, so the party saves before entering the dungeon.
Down on the fourth level, in the hall with multiple warp tiles, they clear out the side rooms. Doing so will help them out during the battle.
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