Add Wall Climbing to any 2D Platformer in Godot 4.4
[Free Assets] To Follow the Tutorial ► / celeste-style-4-138814724
[Project Files] ► / celeste-style-4-138814737
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Chapters:
0:00 Set-Up Player Scene
4:22 Coding Variables and Constants
6:16 Coding Horizontal Movement
7:05 Coding Wall Detection
8:31 Coding Wall Sliding
8:55 Coding Wall Jumping
9:48 Coding Wall Climbing With Stamina
12:10 Coding Player Animations
13:22 Coding Stamina Bar
14:00 How to Remove Stamina from Wall Climbing
In this Tutorial video you will learn how to add Wall climbing, Wall Jumping, and Wall Sliding, like the Game Celeste, into any 2D Platformer game you make inside the Godot Game Engine Version 4.4
Tags: celeste-style, wall climb, wall climbing, wall jump, wall slide, stamina system, stamina bar, Godot 4.4, Godot tutorial, Godot platformer, GDScript, 2D platformer, platformer movement, characterbody2d, wall cling, coyote time, input buffering, platformer game feel, indie game dev, precision platformer, wall jump tutorial, stamina recharge, Celeste inspired mechanics, how to make wall jump in Godot, platformer controller Godot, Godot 2D movement, wall stick mechanic
#godot #gdscript #godottutorial #godotengine #godot4 #madewithgodot #gamedev #indiegamedev #indiedev #gamedevelopment #learntocode #pixelart #godot3d #gamedevjourney #programming
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