Meta Quest Passthrough API | How to make virtual and passthrough windows

Описание к видео Meta Quest Passthrough API | How to make virtual and passthrough windows

Hi XR Developers! In this video we will look at the Passthrough API from Meta. I will not only show you how to enable it on your device, Unity Editor and your application, but we will also look at how to style our passthrough mode and create passthrough as well as virtual windows that let us merge the best of both worlds!

Resources:
🔗 Meta Passthrough API Documentation: https://developer.oculus.com/document...
🔗 Passthrough Styling: https://developer.oculus.com/document...

Other Videos:
📹 Mixed Reality Utility Kit: Build spatially-aware apps with Meta XR SDK:    • Mixed Reality Utility Kit: Build spat...  
📹 Meta’s Building Blocks | Develop Mixed Reality Apps lightning fast:    • Meta’s Building Blocks | Develop Mixe...  
📹 How to use Lights & Shadows in Passthrough Mode:    • How to use Lights & Shadows in Passth...  
📹 Get Started with Meta Quest Development in Unity:    • Get Started with Meta Quest Developme...  
📹 Meta Hand Tracking Pointer & Pinch:    • Meta OVR Hands | Pointer Data & Pinch...  

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Chapters:
0:00 Intro
0:59 Enable Passthrough in Meta Quest Settings
1:10 Setup Passthrough in Unity scene
2:58 OVR Passthrough Layer deep dive
5:41 Switch between different OVR Passthrough Layers & Modify Passthrough Camera in code
8:45 Create Passthrough windows (Surface Projected or Shader based)
10:11 Virtual window demo (Patreon only!)
11:30 Outro

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