Create Amazing Procedural Towns in UE5 with PCG Blueprints and Cargo

Описание к видео Create Amazing Procedural Towns in UE5 with PCG Blueprints and Cargo

In this tutorial, you will learn how to use PCG Blueprints in Unreal Engine 5 to create amazing procedural towns with Cargo by ‪@KitBash3D‬ . PCG is a powerful toolset for creating your own procedural content and tools inside Unreal Engine. You will learn how to generate points, filter and modify them, and spawn meshes and actors based on them. You will also learn how to use Cargo by Kitbash 3D, a collection of modular assets that can be used to create realistic and futuristic cities. You will see how to combine PCG, Blueprint Actors, and Cargo by Kitbash 3D to create stunning procedural towns with different styles and themes. By the end of this tutorial, you will have a solid understanding of PCG, Blueprint Actors, and Cargo by Kitbash 3D, and how to use them in your own projects.

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#unrealengine5 #kitbash3d #ue5
0:00 What up what up
0:12 Tutorial Overview
1:14 Activate PCG Plugin
1:45 Activate Cargo
3:50 Importing Cargo Models
6:00 Make a Landscape
7:00 PCG Graph
9:00 Add BP Class Model
11:10 Debug Overview
12:10 Density Filter
14:10 Spawn Actor
16:20 Quick Recap

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