ONE BY ONE: The Shrinkwrap Modifier in Blender 2.93 for retopology or surface based geometry.

Описание к видео ONE BY ONE: The Shrinkwrap Modifier in Blender 2.93 for retopology or surface based geometry.

I love Blender...

Yes, I know, broken record, but I do. And some of the things that have been part of it for ages have most recently been adopted by major production software. Shrinkwrap in Maya is relatively new, but where did it get the idea from? I wonder...

Anyway, here is a short tutorial about using Shrinkwrap in Blender 2.93 to create surface geometry, such as clothing, belts, etc. as well as a slightly more in depth look at what everything does in it. Slightly more.

Quick note: @3.30 I say tangent normal and I actually meant, target normal. Thanks to @CutToTheChasePlease for pointing that out

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If you want to use the music in this tutorial, you can! It is:
"Work It Out" by LiQWYD https://www.liqwidmusic.com
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution 3.0 Unported License
https://creativecommons.org/licenses/...

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