1983 [60fps] Mario Bros. 6124210pts

Описание к видео 1983 [60fps] Mario Bros. 6124210pts

マリオブラザーズ / Mario Bros. (Japan) Nintendo 1983 6,124,210pts Player FuriousWolf666 収録Ver Wolfmame0.184 

mame replay site https://replayburners.web.fc2.com/

マリオブラザーズ

発売年:1983
開発/発売元:任天堂
ジャンル:アクション
コントローラ:2方向レバー+1ボタン
システムボード:専用基板
CPU構成[Z80, I8039] 音源チップ[DAC, Samples]

ドンキーコングで登場した「マリオ」の出世作。ゲーム内容は、固定画面のアクションゲームで、カメやカニなどの敵キャラクターを床下からジャンプでひっくり返し、相手がもがいている間に蹴り落とすというもの。複数の敵を連続的に蹴り落とすと高得点となる。また、回数制限があるが「POW」を使うことで、画面全体を揺らし敵をひっくり返すことができる。その他、面クリアに時間がかかり過ぎると、永久パターン防止キャラのファイヤーボールが登場する。2人協力プレイも可能。

Mario Bros. (c) 1983 Nintendo.

Mario Bros. is a superb, single-screen platform game in which the legendary "Mario Bros.", Mario and Luigi, must try to rid each level of a number of pests that have infested the waterworks : Shellcreepers (turtles), Sidesteppers (crabs that need to be hit twice) and Fighterflies (flies, that can only be attacked when they touch a platform).

Players can jump upwards to hit the platform above them, which will 'flip' any enemies on the above platform onto their backs. The prone enemies can then be kicked into the water to remove them. A 'POW' button also appears on a number of screen; this can be 'butted' by a player, causing all on-screen enemies to flip onto their backs; as well as destroying any enemy fireballs that may be around. Each POW can only be used a maximum of three times.

As well as the game's enemies, players are also hampered by the huge amount of inertia that comes into play when controlling Mario or Luigi. This is due to the low degree of traction that exists between the Mario brothers and the platforms. On later phases, ice appears on the platforms reducing the amount of traction even further. As the game progresses, water drops hang below the platforms and freeze into deadly icicles, which will eventually break off and fall.

TECHNICAL -

Game No. TMA1-UP

Main CPU : Z80 (@ 3.072 Mhz)
Sound CPU : I8039 (@ 730 Khz)
Sound Chips : DAC

Players : 2
Control : 2-way joystick (LEFT, RIGHT)
Buttons : 1 (JUMP)

TRIVIA -

Mario Bros. was released in March 1983 in Japan.

SCORING -

Scoring in this game is relatively simple. It is based on how many critters you knock off the ledges :
Shellcreeper : 800 points
Sidestepper : 800 points
Fighterfly : 800 points

Knocking over an enemy : 10 points

The above scores are for knocking only one critter off the ledge. If you knock off two in a row, you get 1600 points. Three nets you 2400 points while knocking four or more off in a row garners you 3200 points.

You also get points for things other than the above :
Slipice : 500 points
Coin : 800 points
Red Fireball : 1000 points
Blue Fireball : 200 points

In addition to getting points for the above, you also can get points during the bonus rounds :
1) You get 800 points x the number of coins you gather.
2) If you get all ten coins, you get 5000 points in the first bonus round and 8000 points for each bonus round thereafter.

STAFF -

Designed & programmed by : Shigeru Miyamoto
Music by : Hirokazu Tanaka
Produced by : Gunpei Yokoi

SOURCES -

Game's rom.
Game's picture.

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