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Скачать или смотреть Doom 1: Plant - ??.??.1994 - Vanilla & Hard Doom - 100% on Ultra-Violence - (54)

  • FinSompi
  • 2025-10-24
  • 59
Doom 1: Plant - ??.??.1994 - Vanilla & Hard Doom - 100% on Ultra-Violence - (54)
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Описание к видео Doom 1: Plant - ??.??.1994 - Vanilla & Hard Doom - 100% on Ultra-Violence - (54)

Doom Classic video #54
(??.??.1994) ... File date is 27.3.1980

(Links, secrets and more information at the bottom of the description)

Hello! Last level of the last PC Zone lvl finalist maps to do here, with a totally wrong date stamped onto it. The map is 'Plant', and no idea, who made this one.

• Visually, it's nothing impressive and sometimes the architecture itself makes you question, what happened here. (Like it did by the stairs at the Red Key pick-up location.)
But on the other hand, it resembles an industrial plant of a sort, so it did fit the chosen theme.
• Difficulty is very easy. Hitscanners are the only enemy danger here, but it also has environmental danger, in forms of poison floor and inescapable pit(s)... the ones without the stairs.
So, avoid speeding near pits and falling into them.
• Health & Armor-balance is too favorable towards to the player. Green armor would've been enough, but you get 2 mega-armors as well. You also get SS and Zerk, and the usual health pickups.
• Ammo-balance is off-balance as well, as you get ludicrous amounts of it, with too powerful weaponry against the enemy ranks.
• The highlight of this map is the advanced idea of looping the gameplay back on track, after achieving a goal (key, secret etc).
This is actually done very well and probably is one of the key reasons, why this is one of the finalist maps. (In general, it also beats few of the other maps anyways too.)

Issues:
• Missing textures in few spots (chainsaw-lift sides, lift after red key...)
• Unmarked secrets. I believe the count is at 5, but could be 1 or 2 higher depending, what the intention was like.
• The map has no challenge in it, due to ludicrous ammo, weak enemies, health/armor pick-ups and weaponry given to the player.
...You even get BFG in it, but why? At that point, you're at 100% kills, but also the strongest enemies are just spectres/demons. You also get a Plasma Gun and +600 ammo for it as well.
• Author likes automated slow lifts. Players don't like slow lifts, or at least I don't!
Basically, you just stop to wait to get to the next destination, until the lift is ready to get you on and to the targeted floor.
• It has that usual sign of inescapable pits in these older wads.
(And what's up with the date of the file? Another bonus mystery point here, like last time!)

In the end, there is some good, some bad, but not the worst of the finalist maps.
It just doesn't challenge the player, it doesn't impress the player with visuals, but general progress flow of the level is quite advanced for its time, which is only halted by automated slow lifts.
Play through once to experience, as it's decently quick one to do.

Information:
---------------------------------------------------------------------------------------------------------------
Author: ( Unknown )
Date: ?? ?? 1994
Title: Plant
File: PLANT.WAD
Map: E1M1 - Plant
• Enemies: 117
• Items: 62
• Secrets: 0 (5)
Port: GzDoom
Skill: Ultra-Violence
---------------------------------------------------------------------------------------------------------------
Vanilla Doom: 0:36
*) ................................... 1:45
**) .................................. 1:57
• Plasma Gun 2:47
• Rocket Launcher 3:03 + Berserk
Blue Key 4:20
• Chainsaw 4:35
***) ................................ 5:09
****) .............................. 6:35
Red Key 7:00
*****) ............................ 7:22
• BFG9k 7:40

Hard Doom: 14:35
*) ................................. 15:55
**) ................................ 16:02
• Plasma Gun 17:09
• Rocket Launcher 17:20 + Berserk
Blue Key 18:25
***) .............................. 18:57
****) ............................. 20:08
Red Key 20:40
*****) ........................... 20:50
• BFG9k 21:19
________________________________________________________________________________________
Referenced secrets:
*) 5x Armor Bonus, Medkit, 4x Bulletbox, 2x Shellbox, Button for #2, Automap
**) Chaingun, Backpack
***) 1x Armor Bonus, Shells, SS
****) 2x Cells, 4x Rockets, Bullets, Shellbox, Cellpack, Medkit
*****) 11x hp bonus, Backpack
________________________________________________________________________________________


Links:
________________________________________________________________________________________
Plant
• ( https://www.doomworld.com/idgames/lev... )

Hard Doom:
• ( https://www.moddb.com/mods/hard-doom)

Playlists:
• Year 1994 ... (    • Classic Doom 1 & 2 Custom WADs from --- (1...   )
________________________________________________________________________________________

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