This is a full build guide for a run and gun skirmisher playstyle using the infiltrator profile, Weapons, Armour, Powers with Passives and the very small extension for adding a super high powered architect specific build that works flawlessly with the original Skirmisher build.
Check me out on:
• / xainekhlorik
• / xainesworld
• / xainesworld
Video Contents:
00:22 Intro
00:56 Weapons
*Dhan - Bio-Converter, Kinetic Coil to Fill
Black Widow (Any Sniper Rifle) - Bio-Converter or Battlefield Assist Module, Double Mod Extension & Kinetic Coil to Fill
Piranha - Seeking Plasma System, Aerial Performance Optimizer & Kinetic Coil to Fill*
04:42 Armour
*Heleus Helm - Tech Recharge Module to Fill
Remnant or Maverick Chest - Shield Oscillator, Kinetic Coil to Fill
Angaran Arms - Aerial Lubricant (optional), Tech Recharge Module to Fill
Angaran Legs - Cryo Condenser, Heat Inducer or Shield Disrupter (optional), Tech Recharge Module to Fill
Fusion Mod - Of Shielding or Of Adrenaline (If Adrenaline, replace all Tech Recharge Modules with Tech Damage or Combo)*
07:54 Powers: Main
*Tactical Cloak - Up, Up & Up
Cryo Beam - Down, Up & Up
Energy Drain - Down, Down & Up*
11:02 Powers: Passive
*Team Support - Down, Down & Down
Shotguns - Up, Down & Up
Sniper Rifles - Up, Down & Up
Combat Fitness - Down, Down & Down*
13:47 Powers: Architect
*Turbocharge - Down, Up & Up
Charge - Up, Up & Down*
15:30 Method: Main
*Cryo Beam to Debuff Armor & Prime
Energy Drain to Restore and Take Shields and Detonate
Tactical Cloak to Regenerate and Increase Weapon Damage
Dhan To Ruin the Enemy's Day
Black Widow For Snipin'*
16:26 Method: Architect
*Turbocharge, Tactical Cloak & Charge in quick succession to both leg and face conduits
Tactical Cloak to survive everything*
18:25 Extra Skill Point Placement
*Barrier - Down, Down & Down
Offensive Tech - Up, Up & Down
Auxiliary Systems - Down, Up & Up
Combat Tools - Up, Up & Up*
20:39 Outro
Weapon Field Test & Showcase Videos:
Shotguns • BEST SHOTGUNS IN MASS EFFECT ANDROMED...
Assault Rifles • BEST ASSAULT RIFLES WITH AUGMENTS & M...
Sniper Rifles • BEST SNIPER RIFLES IN MASS EFFECT AND...
Pistols • PISTOL TESTING & SHOWCASE WITH AUGMEN...
SMGs • BEST SMG TEST & SHOWCASE WITH AUGMENT...
Special Pistols • TALON, SCORPION & N7 EAGLE FIELD TEST...
Melee • MELEE TESTING & SHOWCASE WITH AUGMENT...
Armour Showcase & Analysis Videos:
Armour Showcase & Analysis • ARMOUR ANALYSIS & SHOWCASE IN MASS EF...
Armour Augments • ARMOUR AUGMENTS, A COMPREHENSIVE GUID...
Join me in this full playthrough livestream for MASS EFFECT: ANDROMEDA where we'll see what's really happening around the Heleus Cluster. / @xainesworld
Check out my Mass Effect Andromeda Tips Tricks and Guide videos • MASS EFFECT: ANDROMEDA Tips, Tricks &...
Mass Effect Links:
• Livestream Playlist • Mass Effect: Andromeda Livestreams
• Tips, Tricks & Guides Playlist • MASS EFFECT: ANDROMEDA Tips, Tricks &...
• Official Website https://www.masseffect.com/
• MASS EFFECT: ANDROMEDA Launch Trailer • MASS EFFECT™: ANDROMEDA – Official La...
• Mass Effect Youtube Channel / biowaremasseffect
• Origin (EA Access) https://www.origin.com/en-us/store/or...
Mass Effect: Andromeda is an action role-playing game in which the player takes control of either Scott or Sara Ryder from a third-person perspective. Both Ryders' appearances and first names can be determined by the player. The appearance of their father, Alec, is automatically adjusted based on how the Ryder twins look. Upon beating the game, a New Game+ is unlocked, which allows the player to restart the game with certain bonuses and switch to using the other Ryder, if interested. Players can also choose to continue playing with their existing character and complete unfinished missions.
Unlike previous installments in the Mass Effect series, where players begin each new game by choosing from six different character classes that each have their own unique set of skills, players instead have free rein to assign any skills that they want and build towards a specialty over the course of the game. For example, if the player chooses to invest solely in biotic skills, Ryder will unlock the Adept profile, which results in bonuses related to that play style. Experience points for spending on skills are earned by completing missions, and there is no cap on the number of points that can be earned. Points assigned to each skill can be constantly reallocated so that players can experiment with multiple gameplay approaches without having to restart their games and build up their skills from scratch again.
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