Vanilla Zul'Gurub - Music & Ambience (1 hour, 4K, World of Warcraft Classic)

Описание к видео Vanilla Zul'Gurub - Music & Ambience (1 hour, 4K, World of Warcraft Classic)

The Zandalar trolls were first seen in Azeroth in World of Warcraft Vanilla, seeking allies between Alliance and Horde to fight the newly summoned Blood Good Hakkar in the capital of the ancient Gurubashi Empire, Zul'Gurub. For me it was the first time when we had to split the raid group in 2 (from one group of 40 people, the raid leaders had to split the group in 2 balanced formations of 20), later we did it with AQ20 (Ruins of Ahn'Qiraj) as well. It started a competition of course, as the majority of the players were high achievers.
The Zul'Gurub Vanilla raid is exotic, a really pleasant experience into the heart of the jungle / ancient ruins. Resembles a lot like Mayan Ruins and the Stranglethorn Vale (Jungle theme) music complements the zone perfectly. Only one new track specially dedicated to the raid, called Zul'Gurub Voodoo. Please enjoy 1 hour of music and ambience.

Zul'Gurub was a 20-man raid instance located in northeastern Stranglethorn Vale, released in patch 1.7. Like Zul'Farrak, it counts as an outdoors zone, and riding on mounts is possible. Zul'Gurub is the capital of the jungle troll tribes, led by the Gurubashi, worshippers of the terrible god, Hakkar the Soulflayer, who personally inhabits a temple in the deepest parts of the city. It is believed that Zul'Farrak was once an outpost of this kingdom but was lost in the Sundering.

Over a thousand years ago the powerful Gurubashi Empire was torn apart by a massive civil war. An influential group of troll priests, known as the Atal'ai, called forth the avatar of an ancient and terrible blood-god named Hakkar the Soulflayer. Though the priests were defeated and ultimately exiled, the great troll empire collapsed upon itself. The exiled priests fled far to the north, into the Swamp of Sorrows, where they erected a great temple to Hakkar in order to prepare for his arrival into the physical world.

In time, the Atal'ai priests discovered that Hakkar's physical form could only be summoned within the ancient capital of the Gurubashi Empire, Zul'Gurub. Unfortunately, the priests have met with recent success in their quest to call forth Hakkar — reports confirm the presence of the dreaded Soulflayer in the heart of the Gurubashi ruins.

In order to quell the blood god, the trolls of the land banded together and sent a contingent of High Priests into the ancient city. Each priest was a powerful champion of the Primal Gods— Bat, Panther, Tiger, Spider, and Snake--but despite their best efforts, they fell under the sway of Hakkar. Now the champions and their Primal God aspects feed the awesome power of the Soulflayer. Any adventurers brave enough to venture into the foreboding ruins must overcome the High Priests if they are to have any hope of confronting the mighty blood god.

The Zandalar tribe has come to Yojamba Isle in the effort to recruit help against the resurrected Blood God and his Atal'ai priests in Zul'Gurub and the Temple of Atal'Hakkar. The Zandalar tribe includes members of the Zandalar troll and jungle troll races. The Zandalari serve as an overall priest caste for Azeroth’s trolls and spend much of their time researching ancient knowledge and magic; they also oppose Hakkar.

Music from Vanilla WoW Zul'Gurub (always marked in the video) together with in-game ambience (Jungle day and night ambience, rain):
00:30 Jungle Day 1
01:16 Jungle Day 2
02:54 Jungle Day 3
03:39 Jungle Night 1
04:34 Jungle Night 2
05:24 Jungle Night 3
06:45 Zul'Gurub Voodoo
...
16:23 Stranglethorn Vale OST
...
Jungle theme is composed by Jason Hayes
Zul'Gurub Voodoo music is composed by Derek Duke

Main areas from Classic WoW Zul'Gurub dungeon:
00:32 Stranglethorn Vale (Yojamba Isle)
03:39 Zul'Gurub Outside Instance
06:35 Zul'Gurub Entrance
09:06 Altar of Hir'eek (High Priestess Jeklik)
13:21 The Coil (High Priest Venoxis)
18:33 Shadra'zaar (High Priestess Mar'li)
23:54 Hakkari Grounds (Bloodlord Mandokir)
30:35 Zanza's Rise
32:34 Edge of Madness (Gri'lek, Renataki, Hazza'rah, and Wushoolay)
36:52 Naze of Shirvallah (High Priest Thekal and his minions, Zealot Zath and Zealot Lor'Khan)
42:07 Pagle's Pointe (Gahz'ranka)
44:56 Temple of Bethekk (High Priestess Arlokk)
51:42 The Bloodfire Pit (Jin'do the Hexxer)
57:39 Altar of the Blood God (Hakkar the Soulflayer)
59:00 Outro (Don't click!!)


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