How to Create WET Road material in corona render

Описание к видео How to Create WET Road material in corona render

-what's up guys, in today's video I'll show you how to Create WET Road material using 3ds max and corona render. this is great to add a special vibe to your image and make it pop from the rest.
Let's get started!

**You can see some test renders of this scene here:   / 2394067814071919  

Video Breakdown:
start with reference- wet road close up:
-create a base layer of total wetness - darker road, more reflective overall
-top layer - puddles, darker spots, reflective, scattered with a mask, blurry edges

in 3ds max and corona render:
start with a simple dry road
make defuse darker, reduce reflection maps control.
add the second layer for puddles, copy material, make defuse darker, remove reflection maps, reduce gloss, add a small noise bump. add a layer mask to create puddles and add blur. and your DONE.

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