Rigodotify - Blender Plugin for easy Rigify to Godot animating

Описание к видео Rigodotify - Blender Plugin for easy Rigify to Godot animating

https://github.com/catprisbrey/Rigodo...
https://catprisbrey.itch.io/rigodotify

Rigodotify is a two pieces of software in one. It's a Rigify feature set and it's a standalone Blender plugin.

Rigify is amazing but it's final generated rigs are not game development friendly. My plugin (forked from AlexLemminG/Rigify-To-Unity) adds a Godot human armature to Blender's armature options, in a T pose, with only the bones you'll need. Since it's still Rigify you can add more bones if you prefer. Once ready convert the generated Rigify rig into a Godot ready, hierarchical and "standard" game dev rig.

Parent it to your Meshes and start animating

This should help speed up the animation process for game devs working in both Godot and Unity since the skeletons are nearly the same.

Комментарии

Информация по комментариям в разработке