Modular Vegetation Techniques for Games - Billy Matjiunis

Описание к видео Modular Vegetation Techniques for Games - Billy Matjiunis

Join Billy Matjiunis as we take a deep dive into Environment Art foliage creation techniques. He will take us through how to create foliage with the help of Speedtree, Photoshop, Substance Alchemist and more...

Download the source files:
https://billymatjiunis.gumroad.com/l/...
Discount Code: SkillTree

Check out Billy Matjiunis' work:
https://www.artstation.com/billymatji...
Skilltree Mentorships: https://www.skilltreeinc.com/billy-ma...

Find Billy on Social Media:
Twitter:   / billymatjiunis  
Linkedin:   / billymatjiunis  

SESSION TIMESTAMPS
0:00 - Billy Matjiunis
8:45 - Scene overview
13:30 - Equipment I use
15:37 - Capturing data workflow
19:52 - Shrub Creation (High Definition (HD))
22:49 - Shrub Creation (HD Texture Creation)
27:45 - Shrub Creation (HD Branch Creation)
30:30 - Shrub Creation (Atlas Creation)
34:00 - Shrub Creation (Lowpoly Speedtree)
35:25 - Color Calibration for pictures
39:30 - Shrub Creation (In Engine)
45:15 - Tree Creation (Overview)
47:45 - Tree Creation (Bark Scanning)
50:00 - Tree Creation (Cleaning up Scanned Data)
55:19 - Tree Creation (Lowpoly Creation and Baking)
58:55 - Tree Creation (Tree Branch with leaves creation)
1:02:18 - Tree Creation (Branch Atlas Creation)
1:05:30 - Tree Creation (Speedtree creation)
1:15:15 - Tree Creation (Rooting The Tree)
1:20:45 - Grass Creation (Intro)
1:21:50 - Grass Creation (Highpoly)
1:23:45 - Grass Creation (Atlas and texturing)
1:27:55 - Grass Creation (Lowpoly)
1:32:30 - Combining everything together
1:35:55 - Patreon Supporters and Special Thanks!

Get access to our Discord community and resources:
  / beyondextent  
Check out other Environment Art Resources, Challenges, Articles and more: https://www.beyondextent.com

Комментарии

Информация по комментариям в разработке