And at long last I finally got this game taken care of. For those unaware, this is one of the single rarest Humongous games in existence (by physical copies; obviously, the existence of the Steam version has made this a bit obsolete). It was released at the tail-end of 2001, had a very limited run, and is widely forgotten today except among the most hardcore of HE enthusiasts. I believe this game came shortly after Humongous had laid off half of its staff and had chosen to focus the Backyard Sports for a while, which meant this game didn't see much time in the spotlight. I didn't even know it existed until I was in middle school or so. I finally was pointed to a copy on eBay though (thanks to Reddit user 5potatoes for notifying me!), and snagged it with no second thoughts. Truth be told, I could have easily just used the Steam version, but I wanted to showcase this game as it was originally meant to be played off its original interpreter, not through ScummVM (which can produce inaccuracies and bugs not around on the real thing).
So, what is this game? It's a minigame collection. It can be considered a spiritual successor to Putt-Putt's Fun Pack and Fatty Bear's Fun Pack (and by extension, The Activity Pack). It's pretty well made for what it sets out to do, if unremarkable. The music heard in this game is also higher-quality versions of Pajama Sam 3's pieces, which is always a plus.
Game by Game Comments
Goody Goody Gumdrops: It's Reversi! Sadly, I only BARELY lost this one. It was absolutely painful to see that final tally. Ouch. I'm not amazing at Reversi so I do apologize.
Jumping Beans: It's an adaptation of checkers. About as basic as it gets.
Fans and Teleporters: Snakes and Ladders, what else would it be? Unfortunately, luck wasn't on my side in the end for this one.
Rockpile: An adaptation of Mancala. And...oooooh boy, if you ever want evidence that I have never played this game before, this video should tell you everything you need to know. This is easily one of the most embarrassing things I've ever shown myself on through this channel's life. The game was pretty much decided about halfway through, and constantly hearing "I get to go again" was just rubbing salt in the wound. I deeply apologize to every Mancala enthusiast on the face of the planet who has to bear the misfortune of watching this.
Happy Fun Squares: I edited out a good chunk of the "filling" the board part, and sped up a lot of it as well as I didn't want to just completely toss it all out. By the way, due to my VGA-to-HDMI adapter sadly crushing a lot of the bright colors together (it doesn't matter what the colors are set to or the brightness), you can't see Sam's face in the background on this one. My apologies for that. Anyway, I exploited the same AI breaker that you can pretty much always exploit in games like this -- when you get to a point where you have to give your opponent a cluster of squares to fill, first fill up whatever he gives you, but give the last two/four spaces (depending on the situation) to him. He will fill those in and then be forced to give you another cluster. It's pretty cheap, but come on, why would you not do it?
Puzzle Games: I think this one speaks for itself. I wasn't even going to try to solve a sliding puzzle because of how bad I am at those.
Concentrate: I feel like my performance on this one could have been better, but it is what it is.
Cheese and Crackers: Of course you know they were going to bring this back, and of course they were going to put you with Darkness. Once again, this one I think speaks for itself.
4 Cheese Pizza: Trivial Pursuit, but without the trivia. This one would be fine if it weren't for how stinkin' long it takes to do anything. The spinner animation lasts way too long and it can easily fall into a vicious cycle of waiting for the color, and getting the mouse can be incredibly infuriating.
Hope you enjoy the walkthrough!
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