Make A Game Like Pokemon in Unity | #56 - Using Items in Battle

Описание к видео Make A Game Like Pokemon in Unity | #56 - Using Items in Battle

This is Part 56 of Make a Game Like Pokemon Series in Unity. In this video, we'll write the code for using items in battle so that the player will be able to use items during his turn.

Join my Patreon to support this series and get access to the Complete Project files
  / complete-project-39632268  

Get script files for each part of this series (Useful to find mistakes in your script)
  / script-files-for-38708232  

0:00 - Preview
0:50 - Open inventory UI from battle
7:38 - Update the HP Bar in HUD automatically using observer pattern
18:53 - Skip player's turn after using an item

Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...

Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-gam...

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