Black Mesa Xen 4K | Half-Life (REMAKE) | Ultra Settings | RTX 2080 Ti | i9 9900k 5GHz

Описание к видео Black Mesa Xen 4K | Half-Life (REMAKE) | Ultra Settings | RTX 2080 Ti | i9 9900k 5GHz

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Half-Life is a first-person shooter game developed by Valve and published by Sierra Studios for Windows in 1998. It was Valve's debut product and the first game in the Half-Life series. Players assume the role of Gordon Freeman, a scientist who must find his way out of the Black Mesa Research Facility after an experiment with an alien material goes wrong. The core gameplay consists of fighting alien and human enemies with a variety of weapons and solving puzzles. Unlike many other games at the time, the player has almost complete uninterrupted control of Freeman, and the story is told mostly through scripted sequences seen through his eyes.

Valve co-founder Gabe Newell said the team aimed to create an immersive world rather than a "shooting gallery". Half-Life received critical acclaim for its graphics, realistic gameplay, and seamless narrative. It won over fifty PC "Game of the Year" awards and is considered one the most influential games of the first-person shooter genre, as well as one of the greatest video games of all time. By 2008, the game had sold over 9 million copies.

Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most of its peers at the time, Half-Life used scripted sequences, such as a Vortigaunt ramming down a door, to advance major plot points. Compared to most first-person shooters of the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life's story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint. In line with this, the player rarely loses the ability to control the player character, who never speaks and is never actually seen in the game; the player sees "through his eyes" for the entire length of the game. Half-Life has no "levels"; it instead divides the game into chapters, whose titles flash on the screen as the player moves through the game. Progress through the world is continuous, except for short pauses for loading.

The game regularly integrates puzzles, such as navigating a maze of conveyor belts or using nearby boxes to build a small staircase to the next area the player must travel to. Some puzzles involve using the environment to kill an enemy, like turning a valve to spray hot steam at their enemies.

Source: https://en.wikipedia.org/wiki/Half-Li...)



#HalfLife #BlackMesa #BlackMesaXen

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