The massive Update 9.0 for Squad moved the game to Unreal Engine 5. You'd expect an optimization disaster, right? But the result is... surprisingly smooth!
In this video, we do a deep-dive benchmark on the new Squad UE5 update with an OC RTX 5070. We test multiple optimized presets as well as standard settings in 4K, 2K, and Full HD with DLSS and DLAA to see just how well this notoriously demanding game runs on the new engine. While not perfect, this is a rare example of a successful transition to UE5.
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PC Configuration
Motherboard: MSI Z690-A PRO DDR4(https://amzn.to/47nRt3q)
CPU: Intel Core i5-12600KF MAX OC 5200 MHZ(https://amzn.to/45ZNJmf)
CPU Cooler: Thermalright Phantom Spirit 120 SE(https://amzn.to/4n1qteq)
Graphics Card (GPU): OC 3200MHZ ASUS Prime GeForce RTX™ 5070 OC Edition 12GB(https://amzn.to/4lTVoIC)
Case: Lian Li PC-O11 Dynamic EVO(https://amzn.to/45X7oTX)
Power Supply (PSU): Corsair RM1000x (1000W) (https://amzn.to/4mAIUqB)
Storage (SSD): Samsung 970 EVO Plus 1TB NVMe M.2(https://amzn.to/4g1YOb6)
Thermal Paste - https://amzn.to/41xYafv
(Timestamps / Chapters)
00:00 - 4K Optimized Preset
00:30 - 4K Optimized Preset 2
01:00 - 4K, Ultra, DLSS Performance
01:30 - 4K, Medium, DLSS Performance
02:00 - 2K, Medium, DLSS Performance
02:30 - 2K, Epic, DLSS Quality
03:00 - Full HD, Epic, DLAA
03:20 - Full HD, Low, DLAA
#shorts #shortsfeed #shortsviral #rtx5070
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