Armored Core 6: The In-Depth, Four-Hour, HANDS-ON Preview

Описание к видео Armored Core 6: The In-Depth, Four-Hour, HANDS-ON Preview

I got to play 4 hours of Armored Core 6: Fires of Rubicon at a hands-on preview event, and as someone who recently discovered the joys of this series... it was a fascinating experience.

Alternative title was "This is what it's ACTUALLY like to play Armored Core 6". Hope Vaati wouldn't have minded.

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After playing through almost the entire Armoured Core series earlier this year, it quickly became a new favourite franchise, with the upcoming Armored Core 6: Fires of Rubicon rocketing to my most anticipated game. When Bandai Namco invited me to play four hours of the game at a preview event, I jumped at the chance.

Here are my in-depth thoughts on what it's ACTUALLY like to play Armored Core 6—combat, bosses, customisation, difficulty, and those "dreaded" accessibility/quality-of-life features longtime fans are apparently afraid will destroy the franchise - healing, checkpoints, lock-on and the like (they don't). Aside from some small concerns, my excitement for the full version of Armored Core 6 (released August 25th on PS5, Xbox and Steam) has only grown.

0:00 - Armored Core is defined by constant evolution
2:40 - What it's ACTUALLY Like to Play Armored Core 6
4:59 - Armored Core 6 feels EPIC
7:40 - The potentially fascinating narrative setup
10:33 - Armored Core 6's movement and combat is thrilling
12:56 - The scale of Armored Core 6's bosses
13:32 - Has Armored Core been simplified for "casuals"/Souls fans?
14:48 - Quality of life does not mean reduced difficulty
15:52 - Healing and lock-on in Armored Core 6
17:46 - Checkpoints
19:35 - Fires of Rubicon is slightly more accessible, and that's a good thing
20:03 - My concerns about Armored Core 6
21:12 - The problem with Armored Core 6's bosses
22:29 - Conclusion
24:00 - Outro

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Bandai Namco provided travel to and from the preview event. All other expenses (accommodation, food, etc.) were paid by me.

Thumbnail by ‪@hotcyder‬  / hotcyder  

Text intro by Isaac Holland -   / drazgames  

#armoredcore6 #firesofrubicon

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