The story of Dragon Age: Inquisition follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. The Inquisitor is viewed by some as the 'chosen one', as they have a 'Mark' on their hand capable of closing the Breach. The Inquisitor assembles the titular Inquisition in an attempt to stop Corypheus, an ancient darkspawn, who opened the Breach in the course of his attempt to conquer Thedas and achieve godhood.
Gameplay of Dragon Age: Inquisition is similar to its predecessors and mostly consists of elements found in a typical action role-playing game; players control their customized Inquisitor, and the companions they meet. They can defeat enemies with swords and magic, complete side quests, interact with non-playable characters, and progress through the main story. Players mainly control their protagonists in a third-person view, though a traditional role-playing game top down camera angle is also available.Dragon Age: Inquisition is set in the continent of Thedas, the fantasy world in which the two previous games are set. The game covers more geographic territory than its predecessors, with one map being described as four to five times the size of Ferelden, the setting of the first game in the series. The setting overhaul allows the players to go back and forth between Ferelden and Orlais. Following the events described in the supplementary novels Dragon Age: Asunder and The Masked Empire, a civil war between the loyalists of the ruling Empress and a powerful noble faction led by her cousin, Grand Duke Gaspard, broke out in Orlais. Simultaneously, the Circle of Magi has gone rogue, in part due to the events of Dragon Age II, and the Templar Order seceded from the Chantry to wage their own civil war on the mages.
Returning characters from the previous games include Cullen, Leliana, Cassandra Pentaghast and Varric Tethras, the latter two serving as player companions, the former two serving as the Inquisition's military commander and spymaster, respectively. New companions introduced include Solas, an elven apostate mage well-versed in the Fade and spirits; Blackwall, an Orlesian Grey Warden recruiter; Sera, an elven thief and member of a clandestine society called the Friends of Red Jenny; Iron Bull, a Qunari warrior leading a mercenary company called the Bull's Chargers, and agent of the Ben-Hassrath spies; Vivienne, a loyalist Circle Mage from Orlais; Dorian, a mage from the Tevinter Imperium; and Cole, a spirit of compassion, who has taken the form of a deceased human mage as an assassin. Josephine Montilyet, an Antivan noblewoman and diplomat, serves as the Inquisition's ambassador.
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