Primal Rage II | Sinjin 1CC Playthrough Hardest Difficulty

Описание к видео Primal Rage II | Sinjin 1CC Playthrough Hardest Difficulty

This is a playthrough of Primal Rage II on the hardest difficulty with Sinjin. This is the second of the new Primal Rage II playthroughs I am doing.

If Arik is Ryu, Sinjin is kinda like Ken... Except he is unsafe after almost every attack. Sinjin seems to have something with having almost all of his attacks leaving him wide open or stuck in an animation for far too long waiting on an attack box. For instance his Execution Uppercut has a huge delay when coming back down after going up, and his only hit box going up and then going back down is on his axe, Tormenticus. Because of the way this move works it causes Sinjin to just be wide open if you whiff the rising part or are using it to try and attack the opponent from above. Other completely unsafe moves include, Scalding Spiral, which can leave him wide open if you miss or if you connect with the opponent and are unable to dizzy them (Which happens more often then you think) and even his own High Power normal attack! This thing hits twice but feels so unsafe you can almost guarantee getting smacked out of it if you time it incorrectly. Sinjin does have fantastic moves however, while his Fireball takes a bit to come out at first, it actually does good damage and can be great at keeping the enemy at bay. Another fantastic move is the Inferno Geyser, this move cases Sinjin to erupt a fire column by his hand, and it can be great and not only ending a combo, but also as an anti-air as well, if you time it right. Sinjin's Throw, Toss Torture, is also one of the fastest in the game amongst the Avatars, and has a decent sized hit box, great for catching an up close opponent off guard. Sinjin's Rage Morphs are not the best but they do great damage, you will notice that I mostly use Rage Morph C, since the ending Mega Lunge does great damage, but I also throw in a couple of Rage Morph As (Ends with Hot Foot) and Rage Morph Ds (ends with a hyper attack into Fireball). The Rage Morphs Sinjin has are not as good as Arik's however, as Sauron's moveset and combos are better then Diablo's. All in all, Sinjin is a great character, but with him being unsafe after almost all of his moves, requires you to play a bit more cautiously if you don't want to end up getting destroyed quickly. But if you do master his moveset and when to use specific moves, you can quickly destroy opponents with ease.

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