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Скачать или смотреть I Killed THE WORLDS BIGGEST PIG at BOB'S BOARS / Scary Bayou / 7 DAYS TO DIE / Alpha-19 /

  • KULUSKI-MAN GAMING
  • 2021-11-04
  • 156
I Killed THE WORLDS BIGGEST PIG at BOB'S BOARS / Scary Bayou / 7 DAYS TO DIE / Alpha-19 /
PIGHUGE HOGBIG PIG7 DAYS TO DIEEPIC HORDESKILL ZOMBIESCONTENTCREATORFIGHTSSURVIVALMEAT TO EAT
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Описание к видео I Killed THE WORLDS BIGGEST PIG at BOB'S BOARS / Scary Bayou / 7 DAYS TO DIE / Alpha-19 /

I got a little ahead of myself and payed the price for it! When you have something good, always look for better in hopes your better will beat the GOOD!
Just wait and see how this turns out, LOL!!!!!!
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HERE SOME LINKS TO FOLLOW ME ON SO YOU DON'T MISS A THANG!
TWITTER   / kuluskiman  
INSTAGRAM   / kuluskiman_.  .
FACEBOOK   / kmg.allwork4.  .
LEAVE A LIKE AND SUBSCRIBE!!!!!!
BE GREAT AND STAY SAFE!!!!!!!!!!
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#7DAYSTODIE #LETSPLAYS #BOBSBOARS #HUGEPIG
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7 Days To Die was released to the public on Alpha 1.0. Only users who had backed the game via the Kickstarter Campaign or who bought it via PayPal had access to the Alpha until Alpha 5.0 which was released on Steam as an Early Access game on December 13, 2013.

Since the Alpha release of 7 Days To Die, there were multiple game changing updates that contained features such as a new snow biome, forging systems, new weapons, general graphical changes and smoother terrains which would be completed by Alpha 8.

Alpha 7.8 was released on April 4, 2014 and was promptly followed by Alpha 7.9 on April 8, 2014. Alpha 7.10 was later added on April 19, 2014. Alpha 8 was released on May 7, 2014 which updated the visuals to zombie animations and smoothed the terrain for a final time. Alpha Version 9 was released on August 19, 2014 and added random generated worlds, new injuries, new light effects, and new graphics.[citation needed] Alpha Version 10 was released on November 22, 2014 and added a new character creation system with face/body morphing and visible clothing, a new zombie horde world heat map system and a new wellness system.

Alpha Version 11 was released on April 2, 2015, where the developers updated to Unity 5, which includes many graphical improvements, a new quality range system for guns, weapons, tools and armor and a new Zombie called "Feral". Alpha 12 was released on July 3, 2015, and added a new vehicle system with a Mini Bike, first weather system, new sound and physics systems, among other fixes and additions. Alpha 13 was released on December 10, 2015, adding temperature survival elements, a skill system, and a redesigned crafting system. The difficulty of the game has increased, but it continues to be popular.

Alpha 14 was released on March 26, 2016, with further improvements and more features, a lot of bug fixes, as well as some performance and graphic optimizations. Alpha 15 was then released on October 5, 2016 with major improvements to random generated maps, a trader system, a new difficulty scaling and several more features. The UMA-Zombies that were introduced in this Alpha would be removed in Alpha 16.

On June 6, 2017, Alpha 16 was released. This release added electricity to the game for the first time and introduced various traps including electric fences and spinning blades. On November 19, 2018, Alpha 17 was formally released which added a quest system as well as new vehicles and numerous system overhauls. This build also featured new main menu music, marking the beginning of a large audio overhaul. On October 2, 2019, Alpha 18 was released, which optimized and balanced the changes from Alpha 17, and also added new things to the game (Improved Random World Gen, new infection system, weapons and schematics, locations and POIs, zombie enrage mode etc.). This build also introduced what would be called the Dynamic Music System (abbreviated as DMS). On June 27, 2020, Alpha 19 was released, which added a new loot system, new weapons and tools, candy, new critical hit system, new POI's and new texture overhauls for the zombies.
KULUSKI-MAN GAMING GEAR COMING SOON!!!
Be Great at all you Do in LIFE.
Be WELL!!!

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