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Скачать или смотреть IMPORTING ASSETS and CREATING PREFABS in UNITY 2021 to generate levels for our FLOOR IS LAVA game

  • Immergo Media
  • 2022-10-02
  • 521
IMPORTING ASSETS and CREATING PREFABS in UNITY 2021 to generate levels for our FLOOR IS LAVA game
unity 2021unity first personfirst person C#C# unity tutorialunityunity tutorialunity programming tutorialimmergo mediaimmergo media first personunity floor is lavafloor is lava tutorialfloor is lava C#unity triggerunity trigger colliderunity ontriggerenterunity first person floor is lavaunity import 3d modelunity import assetsunity asset importationunity 2021 import assetsunity import spriteunity prefabsunity game object prefab
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Описание к видео IMPORTING ASSETS and CREATING PREFABS in UNITY 2021 to generate levels for our FLOOR IS LAVA game

In this tutorial you will learn how to import and setup art assets such as 3-D models, textures, sprites, and fonts, as well as create prefab game objects for the 'floor is lava' game that I have been creating in previous videos. You will learn how to appropriately toggle the import settings for image assets so that they can be used as textures or UI assets, as well as how to apply textures to materials and materials to 3-D models. You will also learn how to quickly manage game objects by generate prefabs.

This is the tenth video in the 'creating a Floor is Lava game in Unity 2021' series.

This tutorial is aimed at those who are new to developing games with Unity and programming in the C# language. Alongside audio narration, this video also includes a range of text information tips that are intended to provide extra context and help you to understand how you can use C# with the Unity editor.

00:00 Introduction
01:16 Importing assets into the project
01:39 Organising project files
04:33 Prefabs explained
06:37 Canvas prefab
07:54 Applying UI assets to the canvas
12:50 Lava trigger prefab
14:13 Score trigger prefab
15:03 End trigger prefab
15:16 Game manager prefab
15:33 Platform prefabs
16:51 Mesh collider
17:53 Creating the platform material
20:45 Platform prefabs continued
21:22 Moving platform prefab
25:55 Death wall prefab
29:25 Creating the death wall material
31:51 Level room prefab
34:41 Mine agent prefab
35:08 Mine agent prefab variant
36:11 Outro

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