Creating a Dispersion Shader in Cycles (CGC Weekly #17)

Описание к видео Creating a Dispersion Shader in Cycles (CGC Weekly #17)

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It's easy to add a glass shader to anything in Cycles, but it's more challenging to make it disperse light like a real-world prism. In this video, we'll explore the physics behind dispersion and how we can utilize this info to create a realistic dispersion shader.

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