Control is a supernatural action-adventure centered on a shadowy federal organization that exists beyond public knowledge. This agency is responsible for investigating and containing events, places, and objects that defy logic, physics, and conventional science. Its headquarters, a constantly shifting skyscraper known as the Oldest House, exists as a liminal space—hidden in plain sight yet governed by its own strange rules.
The story follows Jesse Faden, a determined woman drawn to the building by a personal mystery tied to her past. Upon entering the Oldest House, she finds the agency in collapse, overtaken by an invasive and hostile force known as the Hiss. This presence spreads through sound and resonance, warping both the environment and the people it infects, turning them into distorted echoes of themselves.
Through a series of uncanny events, Jesse is unexpectedly placed in a position of authority within the organization. As she navigates labyrinthine offices, surreal landscapes, and fragmented records left behind by former employees, she begins to uncover the truth about the Bureau, the Hiss, and her own connection to the paranormal.
Throughout her journey, Jesse acquires extraordinary abilities linked to seemingly ordinary items—objects that have been altered by contact with otherworldly dimensions. These artifacts grant powers such as telekinesis, levitation, and heightened perception, allowing her to bend reality in combat and exploration alike. Mastery of these abilities becomes essential as the Oldest House grows increasingly unstable.
At its core, the narrative blends psychological mystery, cosmic horror, and personal identity. Rather than offering clear answers, the story embraces ambiguity, inviting players to piece together meaning from cryptic documents, surreal encounters, and shifting realities—where control is not just a position of power, but a fragile illusion.
About No Skill Needed:
No-commentary gameplay walkthroughs. Just playing games, learning, and growing one upload at a time.
No Skill Needed
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