MapleStory Reboot Endgame Bossing Class Tierlist ft. Kraane, Shapaz, Shulk, Witta, Comet

Описание к видео MapleStory Reboot Endgame Bossing Class Tierlist ft. Kraane, Shapaz, Shulk, Witta, Comet

I was going to edit this video down, but it was over a 20gb video and its 3 hours. I'm going to leave this fully unedited and upload it raw.

DISCLAIMERS

Firstly, the placements on this tier list is based on the opinions that we as players had in the call. We would love to hear feedback on placements and more information on classes.

Secondly, do not take placements as an absolute. Some classes such as Buccaneer and Blaze Wizard are prime examples of classes strengths that change rapidly from each patch. The meta constantly shifts, and tier lists should not discourage from picking up a class. At the end of the day, the emphasis on picking up a class should be based upon enjoyment. Eventually every class will be strong or meta.

The final version is here https://imgur.com/a/LKxEVvS

In this tier list, we cover the placement of classes based upon how well they perform in solo and party bossing content, with a higher emphasis on party. We wanted to make as accurate of a list as possible with the insights of differing endgame players, however these are still mainly based off of opinions we may have.

The list focused on the endgame bossing scene, with the highest potential peak of each class. Meaning at the highest levels of funding, with optimal game play executed by the best players. The criteria in this video we used is current patch only, with only briefly mentioning what changes they get from future patches (2 min gene, 2nd mastery cores, etc). Mobbing and non bossing related content was NOT a factor in rating classes in this tier list.

With me in this video, were some of the strongest endgame players on GMS Reboot. These players are:

Kraane, Level 292 Ho Young, Rank 1 Reboot youtube.com/@CraneGames/videos
Shapaz, Level 290 Night Walker, Rank 1 Night Walker levels and punch king    / @shapaz1  
Shulk, Level 290 Ho Young, Rank 1 Ho Young punch king
Comet, Level 290 Fire/Poison, Rank 1 Fire/Poison level    / @c8met  
Witta, Level 290 Night Walker, Rank 2 Night Walker
Xerhu, Level 287 Kaiser, Rank 1 levels and punch king

Kraane went to sleep halfway throughout the video FYI.

The majority of the information us endgame players receive are through player representation on their respective classes. Unfortunately, this means some underplayed or represented classes tend to be difficult to formulate opinions towards. The following classes we decided to list in the "unsure" tier as none of us had a conclusive idea of how the class performs:

Khali: too new of a class.

Illium & Corsair: Not enough information is known about some of these classes

Zero: Despite Zero having endgame representation on Reboot, the difficulty with this class was to quantify how valuable their utility like their extra binds. We were also unsure how much fd they received from 6th job.

For a personal opinion, I would move up Xenon to SS, Aran to S, Dawn Warrior to bottom of S, Shadower slightly down further, and Hayato much higher up to high A. I would also bump up Hero and DS slightly higher, however I'm not sure by how much.

Archer Classes
0:00 Bowmaster
1:49 Kain
3:42 Mercedes
9:03 Marksman
11:50 Pathfinder
15:00 Wind Archer
16:40 Wild Hunter

Mage Classes
19:00 Battle Mage
21:05 Bishop
22:25 Beast Tamer
27:30 Blaze Wizard
30:19 Evan
33:05 Fire/Poison
35:24 Ice/Lightning
37:57 Kanna
40:23 Kinesis
44:03 Lara
46:09 Luminous

Pirate Classes
51:50 Ark
56:39 Angelic Buster
59:50 Buccaneer
1:03:20 Cannon Master
1:06:00 Mechanic
1:09:30 Shade
1:14:27 Thunder Breaker

Thief Classes
1:15:56 Cadena
1:19:50 Dual Blade
1:24:45 Ho Young
1:32:35 Night Lord
1:34:58 Night Walker
1:40:28 Phantom
1:44:42 Shadower
1:47:20 Xenon

Warrior Classes
1:52:50 Adele
1:54:00 Aran
1:58:00 Blaster
2:00:00 Demon Avenger
2:03:25 Dark Knight
2:05:40 Demon Slayer
2:07:33 Dawn Warrior
2:11:20 Hayato
2:17:30 Hero
2:20:35 Kaiser
2:25:35 Mihile
2:27:35 Paladin
2:31:00 Zero
2:37:00 Post discussion

2:47:00 Conclusion/final changes/comments

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