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Скачать или смотреть Evolving C++ Networking with Senders & Receivers [part 1] :: Robert Leahy

  • CoreCppIL
  • 2025-03-22
  • 1190
Evolving C++ Networking with Senders & Receivers [part 1] :: Robert Leahy
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Описание к видео Evolving C++ Networking with Senders & Receivers [part 1] :: Robert Leahy

Presented at the Core C++2024 conference, Tel Aviv.
For part 2 see    • Evolving C++ Networking with Senders & Rec...  .

std::execution (“senders & receivers”) has been voted into the C++26 working draft, providing a standard framework for concurrency and parallelism in C++. However, as the community has seen many times before, simply standardizing something doesn’t imply it will be adopted, much less adopted quickly or painlessly. Now remains the problem of adopting std::execution into existing workflows, problems, and codebases.

Making this situation more challenging is the fact that std::execution as currently integrated into the C++26 working draft is a minimum viable product. Facilities that one might intuitively expect, such as networking or other I/O support, robust execution contexts, or richer primitives, are completely absent. In these early days, developers are required to implement new primitives themselves, understanding and applying the principles of std::execution to achieve higher-level goals.

This talk will consider an existing, production, networking server written using pre-C++26 established practice. It will introduce the key concepts and primitives of std::execution, and demonstrate how to extend them iteratively to ultimately replace the existing server.

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Robert Leahy

Robert is a graduate of the University of Victoria where he specialized in graphics, gaming, and digital geometry processing. After spending 4.5 years in full stack web development he pivoted to financial infrastructure in early 2016 and now works on next generation market data storage and retrieval mechanisms. In 2019 he became involved in the ISO C++ committee with a particular focus on library evolution.

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