Octopath CotC: Elite Tower 4F (3 attempts)

Описание к видео Octopath CotC: Elite Tower 4F (3 attempts)

I’m so annoyed I didn’t record the team comps oh my god. I never forget about this, it feels so dumb.

I’ll wait until next monday (because half my team is dead rn and they revive on monday) and try to recover what I can. Here’s what I recall though:

Awakenings/ults:
-Sazantos A0 U9
-Odio O A0 U9
-Rondo A1 U9
-Richard A1 U10
-Tatloch A0 U9
-Signa A0 U10
-Haanit EX A0 U10
-Solon A0 U10
-Rinyuu A1 U9
— Everyone is lv100
—I skipped all skippable speed nodes on Odio and Signa

A4s used:
-Harley (15% patk down in first turns)
-Nicola (15% pdef down in first turns)
-Cerna (10% spd down in first turns)
-Yan Long (10% pdef down on break)
-Jorn (15% sword res down on break)
-Devin (15% pdef when taunted enemy)
-Hammy (15% pdef and edef when taunted enemy)
-Kurtz (debuff extension +1)
—I used more of them, but the rest were used as stat sticks and can be replaced

Gear:
-Cosmic dagger on Canary (patk souls)
-Cosmic fan on Haanit EX (hp souls)
-Fortune fan on Signa (hp souls)
-Fortune weapons on everyone else (patk/eatk souls)
-Speed gear (cosmic, chomper, ballen) on units that needed to be at certain speed thresholds (Canary, Rinyuu, Signa)
-Ebony dragon accessory on Odio O (for the -70 speed, you want him last in line)

Important setup:
-Haanit is built to survive when she gets hit. She has Devin A4 and her back row has Hammy A4
-Canary needs rapid flutter or an insane amount of speed so she can break fast
-Odio O has to be slower than the slowest boss turn, or he’ll end runs
Signa is preferably slow because she’s so frail having her faster than your dps is still useful though
-Try not to get a third attempt at low hp, instead try to sweep him from like 30% health, it’ll make life a lot easier

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