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Скачать или смотреть BUYING MODS

  • novajam
  • 2015-04-24
  • 149148
BUYING MODS
skyrimelder scrollssteamsteam workshopworkshopmodmodspaid modspaying for modsbuying modsbethesdabullshit
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Описание к видео BUYING MODS

12/6/17 EDIT: god damn it

28/4/15 EDIT: http://steamcommunity.com/games/Steam...

Originally uploaded with the description below:

This is the worst thing to happen to videogames all year.

Developers already get a lot out of the modding equation. They release their development tools to players and in return value is added to their products by the fans, creating a wealth of new content and extending the life of the game greatly. Developers also get valuable insight into how their fans play their games. They get to see what people change about their games and can then combine these features into future titles.

Mods have always been free and those who have attempted to profit from it in the past have been smacked down pretty fast. I'd say that close to 100% of people would agree fan-made content shouldn't be something you have to pay for. But now you can! And what a can of worms that opens.

Mod authors under Steam's scheme will supposedly get 25% of revenue from the sales of their mods, but this isn't the whole picture. They also need to make a monthly sales target (I've seen figures between $400US and $1600US) before they will even get this 25%, and if they don't, Steam and Bethesda keep the entireity profits and tough titties to the mod author. Putting aside that mods shouldn't even be something you have to pay for, this is already a very shitty deal. Only the largest, most popular mods could ever hope to reach targets like this.

A lot of those large, popular mods may require other, large, popular mods. SkyUI, the most downloaded mod for Skyrim by a factor of nearly double, will be getting updated to version 5.0 and released on Steam Workshop (I'm hearing it'll start at $0.99US). Suppose a mod requires SkyUI for the MCM utility. Do you then need to go and buy SkyUI to access even the free content?

Then what if there are incompatabilities? When you buy a product you would expect it to work (in most cases). I would expect official DLC for a game to work with the vanilla game and with other DLC but this absolutely is not the case with mods. Modding is rife with incompatabilities and mod authors are extremely variable in supporting, updating and bugfixing their work.

To quote Flavo, "giving mod authors the ability to sell their shit is like giving a machinegun to a chimpanzee"

Music:   / ruining-songs-forever  

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