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Скачать или смотреть World Heroes 2 playthrough (PC Engine) (1CC)

  • RQ87
  • 2020-02-28
  • 2010
World Heroes 2 playthrough (PC Engine) (1CC)
World Heroes 2PC EngineTurboGrafx CDHDArcade CardKim DragonK. DragonADKDeath Matchplaythroughlet's play60fps60 frames per second
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Описание к видео World Heroes 2 playthrough (PC Engine) (1CC)

Playthrough of the Death Match mode with Kim Dragon. This port was only released in Japan, and requires an arcade card to play. I'm not too familiar with World Heroes 2, but from what I can tell this seems like a good port for the most part. Some of the sound effects and music sound worse but all the characters and backgrounds are in, and the Death Match mode is intact. One difference with the Death Match is in the Neo Geo version, there is a referee present at all times in the background, who moves around following you during the fight, and starts the count when a fighter is knocked down. He was removed from this port.

It's also really hard. I had to give up playing the regular arcade mode as I kept losing, the CPU is typical '90s trash. I ended up doing Death Match mode instead. In Death Match mode, each background has different hazards on it, which can come in handy against the CPU. You also share a lifebar, so if times runs out, whoever had the biggest chunk of life bar wins the match. It also features knock downs, where if your half of the lifebar depletes completely, you've still got a chance to get back up. You can get back up twice a match, after that you won't be able to get back up again.

There's a problem with this though: the game doesn't care about how many times you've knocked down your opponent. So say you've knocked down your opponent twice, but then time runs out and your opponent managed to to finish the match with the lifebar in their favor. They win the match. That's not fair! It can sometimes be tactically better to avoid hitting your opponent and just trying to turtle for the rest of the match, to try and keep your lifebar ahead of theirs until the time runs out.

In Death Match mode, Dio does not have a clue what to do against Dragon's multi punch special, if you just stand there doing nothing but that move for the entire match, you will win, as this playthrough proves. i actually found Neo Geegus a much tougher boss. In the Neo Geo version, I believe he can transform into any of the new characters added to World Heroes 2, however in this port he seems to be limited to switching to only two other characters, one of which will always be the character you're playing as. This can be problematic as because if he transforms into someone with annoying A.I., he becomes practically impossible to beat, and in Death Match mode you always have to fight him on this really small stage.

For some reason, the load time for the fight against Erick reset itself, I don't know if it's just my console but when I've played this game before the load times would reset on certain opponents, seemingly at random. It's not just this game either, I've had the same thing happen on the Art of Fighting PC Engine port. Not sure why it happens.

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