Beating DARK SOULS at SL4 with ONLY A BOW

Описание к видео Beating DARK SOULS at SL4 with ONLY A BOW

#DarkSouls #DarkSoulsRemastered #BowOnly #SL4 #ChallengeRun #FromSoftware #FromSoft

Let's try to beat Dark Souls at SL4 (no leveling) with only a bow (and our fists once in a while). Hope you enjoy this new style of challenge run format. All bosses.

Thanks so much for all of the support, I truly appreciate it.

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Timestamps

00:00:00 Intro
00:02:03 Run Starts
00:05:30 Asylum Demon
00:24:26 Taurus Demon
00:33:04 Bell Gargoyles
00:39:07 Stray Demon
00:49:17 Capra Demon
00:58:41 Gaping Dragon
01:22:22 Moonlight Butterfly
01:26:09 Chaos Witch Quelaag
01:29:50 Ceaseless Discharge
01:37:37 Iron Golem
01:43:52 Ornstein & Smough
02:04:11 Pinwheel
02:07:47 Demon Firesage
02:14:37 Centipede Demon
02:24:01 Bed of Chaos
02:29:50 Great Grey Wolf Sif
02:41:22 Seath the Scaleless
02:48:40 Crossbreed Priscilla
02:50:45 Dark Sun Gwyndolin
03:02:52 Gravelord Nito
03:16:04 Sanctuary Guardian
03:20:35 Knight Artorias
03:35:34 Manus, Father of the Abyss
03:44:00 Black Dragon Kalameet
03:44:24 Four Kings
04:02:44 Gwyn, Lord of Cinder
04:09:27 Run Ends & Final Thoughts

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Dark Souls is a 2011 action role-playing game developed by FromSoftware and published by Namco Bandai Games. A spiritual successor to FromSoftware's Demon's Souls, the game is the first in the Dark Souls series. The game takes place in the kingdom of Lordran, where players assume the role of a cursed undead character who begins a pilgrimage to discover the fate of their kind. A port for Windows featuring additional content, known as the Prepare to Die Edition, was released in August 2012. It was also released for consoles under the subtitle Artorias of the Abyss in October 2012.

Dark Souls has been cited as one of the greatest video games ever made. Critics praised the depth of its combat, intricate level design, and use of flavor text. However, the game's difficulty received mixed reviews, with some criticizing it for being too unforgiving. The original Windows version of the game was less well-received, with criticism directed at several technical issues. By April 2013, the game had sold over two million copies worldwide. Its success led to the development of two sequels—Dark Souls II (2014) and Dark Souls III (2016)—while a remastered version was released in 2018.

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