Corona Renderer For Cinema 4D Tutorial: The Node Material Editor

Описание к видео Corona Renderer For Cinema 4D Tutorial: The Node Material Editor

In this tutorial, we take a very in-depth look at the Node Material Editor, something unique to both this particular version of Corona, but also unique in Cinema 4D too!

00:00 - Introduction
00:42 - How to access the Corona Node Material Editor
00:58 - Overview of the interface
05:08 - How to create and bring in materials and shaders (including bitmaps)
06:25 - How to delete or hide / unhide nodes
09:22 - Overview of the node system
10:34 - How node connections work
12:14 - How to delete node connections
13:09 - Overview of how material channels and their slots are represented in the actual nodes
14:28 - Understanding the node's orange color coding
15:07 - Understanding the node's grey color coding
17:42 - Understanding the node's purple color coding
19:30 - Working on our first material
21:21 - Comparing the UX between the standard material editor and the Corona node material editor
22:31 - A showcase of the pros of using one bitmap to drive multiple shaders
23:59 - An example of using a single node to feed multiple materials
24:51 - Applying the same dirt texture to two different materials thanks to node dependencies
31:01 - An overview of the amazing canvas in the Corona node material editor
33:32 - Examining the power of the canvas in an actual scene
(A heads up - the top coat on a car paint would normally be a colorless reflection, but we've gone with a metallic colored reflection here to show how one color can drive multiple materials since this is a Node Material Editor tutorial and not a car paint tutorial - plus, we liked the results visually!)
37:19 - Production workflow example: Creating a wall material
46:38 - How to easily all the delete unconnected nodes & materials in the Corona node material editor
47:55 - Production workflow example: Creating a floor material
51:14 - How to automatically sort all the nodes
51:59 - Production workflow example: Finishing up the floor material
53:44 - How to use the view functionality to better organize your creations in the node editor
56:35 - Using the Corona node material editor with standard Cinema 4D materials
57:25 - How to copy multiple nodes at the same time
58:38 - Closing thoughts

Комментарии

Информация по комментариям в разработке