Materiel Vandalism | H&D: Bertgold | Part 6

Описание к видео Materiel Vandalism | H&D: Bertgold | Part 6

Figured I might as well bite the bullet and just start detonating the stuff here. I'm using the original executable, only giving me the old minute long fuzes for the timebombs. The squad is split to see if I can pinch the enemy's position, though I wonder if doing that is a good idea considering the road is often watched. Too bad I couldn't drive both the tank and halftrack here, most sad.

Also starting to get annoyed with how much my usual loadout is validated in this run. Carrying 12 timebombs is supposed to be a "just incase measure", not a requirement you don't tell the player that only have information regarding the general overview of the campaign when preparing. I dread the fate of players that use auto-assign and got given a box of tissues, hopes, dreams, and an already chewed gum.


Mods Used:
Bertgold: https://hidden-and-dangerous.net/boar...
Personal Sound Addon: Unreleased, due to credits reason, sorry!

Комментарии

Информация по комментариям в разработке