OpenMW: Escaping the Imperial Prison (Oblivion)

Описание к видео OpenMW: Escaping the Imperial Prison (Oblivion)

Just another walking simulator demo clip.

Elephants in the cell room:
Weird lighting. I'm using linear attenuation because the technically correct quadratic attenuation Oblivion uses would be too gloomy in OpenMW's renderer; we're not yet using all the light settings the plugin format offers, which might be a factor. This results in a more vibrant but somewhat overbearing lighting.
(The absence of) terrain texturing. As is evident, terrain rendering is one of the most important things to tackle on next. It's kind of a headache, even if cc9cii has already managed to implement it.
Trees. No SpeedTree support! I don't think it'll be cracked in a while.

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