Release Date:
November 13, 2007 (North America, PS3/PS2/Wii/Xbox 360/PSP/DS/Mobile)
November 9, 2007 (Europe, PS3/PS2/Wii/Xbox 360/PSP)
December 6, 2007 (Japan, PS3/PS2)
Manufacturer: THQ
Developer: Yuke’s
Type: Professional wrestling, sports
Generation: Seventh generation (PS3, Xbox 360, Wii), Sixth generation (PS2, PSP), Handheld (DS, Mobile)
Media: Blu-ray (PS3), DVD (PS2, Xbox 360), Game Card (DS), UMD (PSP), Digital (Mobile)
Controller: DualShock 3 (PS3), DualShock 2 (PS2), Xbox 360 Controller, Wii Remote/Nunchuk, PSP Controls, DS Stylus/Buttons
Storage: PS3: Hard Drive (2 GB optional); PS2: Memory Card (200 KB); Xbox 360: Hard Drive (300 KB); PSP: Memory Stick (200 KB); DS: Cartridge
Gameplay:
Protagonist: Player-chosen WWE Superstar or created wrestler.
Plot:
WWE SmackDown vs. Raw 2008 features no linear story but centers on the 24/7 Mode, a hybrid of Season and GM Mode, where players control a Superstar or created wrestler to rise through WWE ranks across Raw, SmackDown, or ECW brands. The 10–15 hour mode includes branching storylines with rivalries, betrayals, and title pursuits, driven by player choices. Key plots involve Shane and Stephanie McMahon plotting against Vince McMahon for WWE control. The game emphasizes wrestling spectacle over narrative depth.
Mechanics:
Arcade-style wrestling with the new Superstar Fighting Styles (e.g., Powerhouse, High-Flyer, Submission) and Struggle Submission System for intuitive grappling. Players use analog sticks for movement, face buttons for strikes/grapples, and shoulder buttons for finishers or reversals. Match types include singles, tag team, Hell in a Cell, TLC, and ECW Extreme Rules. The roster features 57 wrestlers (e.g., John Cena, The Undertaker, Sabu) from Raw, SmackDown, ECW, and legends. Create-a-Superstar allows deep customization of appearance, moves, and entrances. Multiplayer supports 2–6 players (split-screen or online, now offline on PS3/Xbox 360) with modes like deathmatch and tournaments. Visuals vary: PS3/Xbox 360 at 720p, 30 FPS; PS2/Wii/PSP at 480p. Praised for roster depth, fighting styles, and fun multiplayer, but criticized for weak 24/7 Mode story and clunky Wii controls.
Modes:
24/7 Mode: Career mode blending Season and GM elements, with title pursuits and storylines.
Exhibition Mode: Single matches, tournaments, or specialty bouts (e.g., Royal Rumble).
GM Mode: Manage a WWE brand, booking matches and rivalries.
Create Modes: Create-a-Superstar, Create-an-Entrance, Create-a-Championship.
Multiplayer: 2–6 player split-screen or online (servers offline).
Key Features:
57 playable wrestlers across Raw, SmackDown, ECW, and legends.
8 Fighting Styles: Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission, Technical.
Soundtrack: Rock/metal tracks (e.g., P.O.D., Nonpoint).
Voice Cast: WWE Superstars (e.g., John Cena, Triple H) and commentators (JR, Jerry Lawler).
Collectibles: Unlockable wrestlers, arenas, and attires.
Notable Issues:
Weak 24/7 Mode story and progression.
Clunky Wii motion controls.
Offline servers for online multiplayer.
Minor AI glitches in matches.
Related:
Follows WWE SmackDown vs. Raw 2007 (2006).
Precedes WWE SmackDown vs. Raw 2009 (2008).
Part of the SmackDown vs. Raw series (2004–2011).
Game Length:
10–15 hours (24/7 Mode).
20–30 hours (completionist, all modes/unlockables).
Marketing:
Launch Price: $59.99 (PS3/Xbox 360), $49.99 (PS2/Wii), $39.99 (PSP/DS).
Promoted: E3 2007, TV ads highlighting Fighting Styles, ECW inclusion, and roster.
Limited Editions: None.
Add-Ons: No DLC; patches for PS3/Xbox 360 (offline).
Slam into the ring with WWE SmackDown vs. Raw 2008, THQ’s action-packed wrestling hit for PS3, PS2, Xbox 360, Wii, and more! Pick from 57 Superstars, master Fighting Styles, and dominate in 24/7 Mode or multiplayer chaos. Its deep roster and arcade fun shine, but a weak story and dated Wii controls stumble. A nostalgic WWE classic!
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