Making Your Games Better with Psychology and Playtesting, the Uncharted Way

Описание к видео Making Your Games Better with Psychology and Playtesting, the Uncharted Way

In this 2012 GDC session, Richard Lemarchand (formerly of Naughty Dog) uses this session to try and dispel some of the confusion about how videogames keep us fascinated, by introducing the psychological concept of attention to our ongoing conversation about play and games.

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