How I made a 3D Bialetti coffee maker ( with cinema4d and unreal engine)

Описание к видео How I made a 3D Bialetti coffee maker ( with cinema4d and unreal engine)

The Inspiration

The idea for the coffee maker came from a watercolor painting that I really liked. I was drawn to its charm and decided to try and recreate it in 3D.

Challenges and Learning
The Coffee Maker House was a big challenge, especially when it came to the curtains. I had never worked with cloth materials before, so I spent a lot of time experimenting with simulation tags to get the look I wanted. It was fun figuring it out, and I learned a lot along the way.

Working on it was a great learning experience. From figuring out cloth simulations to exploring Substance Designer, I picked up many new skills.

In the end, Coffee maker became more than just a 3D project—it was a way for me to grow as an artist and try out new techniques. It’s a small, dreamy world that I’m proud to have created.

If you have more question how I created it in more details just send me a message. :)

#3dart #cinema4d #unrealengine5 #3DModeling #DigitalArt
#CGI #3DRendering #Beginner3D #selfeducation #3DArtCommunity #3DVisuals #bialetti #coffeeart #coffeemaker

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