GUILTY! A Guide on How to Banhammer! // PHIGHTING!

Описание к видео GUILTY! A Guide on How to Banhammer! // PHIGHTING!

GUILTY! A Guide on How to Banhammer! // PHIGHTING!

THE GUIDE IS FINALLY HERE! And with a new editing software too! Hope you enjoy the guide, with a bit of new editing techniques and the video as well! Guess your verdict is... NOT GUILTY! :)

Also, how was the opening for the guide? Want me to make more of them? Let me know!

CHAPTERS:
0:00 Opening
0:40 Intro
1:08 Overview/Pros and Cons
2:13 Passive - Oathbound
2:32 Primary - Prosecution
2:52 Secondary - Order
3:13 Q - Deposisiton
3:38 E - Litigation
4:17 PHINISHER! - JUDGEMENT
5:03 Tips
6:30 GAMEPLAY
11:31 Outro

MUSIC USED IN THE VIDEO (IN ORDER)

Underverse OST - Alternation [2023 Remaster] [Opening Theme 2]
   • Underverse OST - Alternation [2023 Re...  

Sonic Forces - Ghost Town Remix
   • Sonic Forces - Ghost Town Remix  

Second Wind - Sonic Mvt.
   • Second Wind - Sonic Mvt.  

Flood Escape 2 OST - Eternal Waves (Lift)
   • Flood Escape 2 OST - Eternal Waves (L...  

Underverse OST - Rekindle [XGaster's Theme]
   • Underverse OST - Rekindle [XGaster's ...  

Sukuna VS Mahoraga OST [Malevolent Shrine Theme] - JJK S2 EP17 - Epic Cover 呪術廻戦
   • Sukuna VS Mahoraga OST [Malevolent Sh...  

nico's nextbots ost - nostalgia lobby w/ pghlfilms
   • nico's nextbots ost - nostalgia lobby...  


PLAY THE GAME! (OMG IT HIT 1K ACTIVE PLAYERS!!!!)
https://www.roblox.com/games/71380091...

-- ALGORITH STUFF --

#roblox #gaming #phighting #darkthunder0122

What is Roblox?

Roblox (/ˈroʊblɒks/) is an online game platform and game creation system developed by Roblox Corporation that allows users to program games and play games created by other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox's history, it was relatively small, both as a platform and as a company. Roblox began to grow rapidly in the second half of the 2010s, and this growth has been accelerated by the COVID-19 pandemic.

Комментарии

Информация по комментариям в разработке