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Скачать или смотреть Dwarf Fortress Premium edition: Fortress layout that almost always works. (see description)

  • Rúna Kovács
  • 2022-12-10
  • 21687
Dwarf Fortress Premium edition: Fortress layout that almost always works. (see description)
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Описание к видео Dwarf Fortress Premium edition: Fortress layout that almost always works. (see description)

Goal for 1st year:

1. I dig into a nearby dirt/clay/sand cliff. There, I make my farms and associated workshops (still, kitchen, farmer's workshops). Here, I also add a carpenter's workshop, a rudimentary manager's office, a overflow dorm (will later become my millitary barracks).

2. I dig down until I breach the light aquifer, shoring up walls as I go.

3. Once clear of acquifer, I create my industry sandwhich style: Middle Z becomes workshops, furnaces etc. Top Z is products, bottom Z is input. For industries whose output gets reused, I put them side by side (wood furnaces, forge and furnaces as an example). I put heavy industries closer to stairwell, lighter ones farther. Here, I dig by making 3x3 blocks (4 times) laterally, then a 3x3 block north, 3x3 block south. Connect to form a 9 block high, 12 block wide hallway. I start with top Z, and in the central 3x3 dig down a stairwell to bottom Z. I keep the center hallway clear (both north/south and west/east) for production, but not for storage

4. Beneath the industry layer I make a sprawling living layer. I space my hospital, temple and bar using my 5x3 bedrooms. In center goes bar, hospital goes somewhere viable for a well.
The shape and size of my hospital, bar and temple is mostly aesthetics. It is 9 tiles wide at its widest, and gently curves into a single block to enter. My bedrooms are 3x5 for aesthetics again, with bed, cabinet and chest.

5. for the well, make sure you force the water to flow diagonally, otherwise you flood everything (diagonal flow means water loses pressure). If you mess up like I did, just place walls in a checkered pattern. This will make it lose pressure.


****************

Once all of the above is done, I go about setting up bridges/gates between outside/depot, depot/main stairwell, main stairwell/barracks.

Link all 3 with levers near the tavern

Dig out a secondary access from the temporary office/carp shop in a winding, long hallway. Put a gate between temp office and this secondary entrance.

Fill this hallway with traps.

Begin training millitary in the overflow dorms.

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