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Скачать или смотреть How to Detect Animation Completion in Google Map with Flutter

  • vlogize
  • 2025-08-19
  • 1
How to Detect Animation Completion in Google Map with Flutter
How to detect google map animation finish?fluttergoogle mapsanimation
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Описание к видео How to Detect Animation Completion in Google Map with Flutter

Learn how to effectively determine when a Google Map animation finishes using Flutter. Discover easy steps and code snippets to enhance your mapping experience.
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This video is based on the question https://stackoverflow.com/q/64967742/ asked by the user 'Janaka' ( https://stackoverflow.com/u/319343/ ) and on the answer https://stackoverflow.com/a/64967950/ provided by the user 'iDecode' ( https://stackoverflow.com/u/12483095/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How to detect google map animation finish?

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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How to Detect Animation Completion in Google Map with Flutter

When building applications that utilize maps, one common challenge developers face is the need to track when an animation, like moving the map's camera to a new position, has finished. This is especially important when the subsequent actions depend on this completion. In this guide, we'll dive deep into how to detect when a Google Map animation finishes in a Flutter application.

Setting the Scene: Google Map Setup

Let’s start with the initial setup of the Google Map in your Flutter application. Here’s a simple setup that creates a basic Google Map and prepares it for animations:

[[See Video to Reveal this Text or Code Snippet]]

In this code snippet, we define a GoogleMap widget, set its type to normal, and specify the initial camera position. The onMapCreated callback is used to complete a Future with the newly created GoogleMapController, which allows us to control the map programmatically later on.

Animating the Camera Position

Once the map is set up, we'll want to animate the camera position to a new target. Here’s how you can do that:

[[See Video to Reveal this Text or Code Snippet]]

In this example, we define the new camera position with a zoom level of 8 and then animate the camera using the animateCamera method of the GoogleMapController. However, the critical question remains: How do we know when this animation completes?

Solution: Detecting Animation Completion

The key to detecting when the camera animation has completed lies in leveraging the Future that the animateCamera method returns. This Future allows us to perform additional actions once the animation is done. Here’s how you can implement this:

[[See Video to Reveal this Text or Code Snippet]]

Breaking It Down

The animateCamera method returns a Future.

By using .then((_) => ...), you can specify the actions that should take place after the animation is complete.

This solution is straightforward and enables you to extend your app’s functionality, such as triggering events or navigating to different screens once the camera animation finishes.

Summary

Using Google Maps in Flutter opens up possibilities for rich user experiences. However, understanding how to manage animations effectively can significantly enhance usability. Detecting when map animation finishes can be critical for tasks reliant on that timing.

Key Takeaways

The Future returned by animateCamera can be used to determine the end of the animation.

Simply chaining a .then() allows you to run additional code after the animation completes.

Incorporate these techniques into your Flutter applications to create smooth, responsive map interactions that improve user engagement. Happy coding!

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