How I Started Making Games - 12 YEARS of Progress!

Описание к видео How I Started Making Games - 12 YEARS of Progress!

This is how I started making games with no experience - from flash games as a beginner, to ambitious Unity game dev projects. 12 years of progress, from amateur to full-time indie game developer!

🌲 Wishlist Lumbermill: https://bit.ly/2JNJLXY

12 years ago I got a license for Adobe Flash CS3, and so my game making journey began... I created pretty terrible flash animations, eventually moving onto games, slowly improving my skills before graduating to Unity. Since then I've made a bunch of projects in Unity, both 2D and 3D - including Lumbermill, my biggest project - an indie management / factory builder game. This video shows my progress over the last 12 years, from total beginner to full-time indie dev. Hope you enjoy!

⮞ About BWDev ⮜

If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those!

🌲 Discord:   / discord  
🌲 Patreon:   / bwdev  

🌲 Twitter (BWDev) -   / bwdev1  
🌲 Twitter (Lumbermill) -   / lumbermillgame  

⮞Music ⮜

Backed Vibes (clean) by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song...
License: http://creativecommons.org/licenses/b...

#indiegame #madewithunity #devlog #indiedev

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