Starfield | Xbox Series S/X - PC | Graphics Comparison | Analista De Bits

Описание к видео Starfield | Xbox Series S/X - PC | Graphics Comparison | Analista De Bits

Xbox Series S: 1440p | 30fps reconstructed with FSR from common 900p
Xbox Series X: 2160p | 30fps reconstructed with FSR from common 1440p
PC: Max. Settings | 4K with FSR reconstructed from 1620p | RTX 4080 | i9 12900K | 32GB DDR5 | SSD NVME M2

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Xbox Series S/X has only one display mode. Both versions use FSR and their framerate is locked at 30fps.
At some demanding points, Series S has some dropouts and tearing, but nothing too severe. In any case, both versions suffer from tearing at times, although the overall experience is solid.
The settings on both consoles are very similar to the high settings on PC. Series S has lower draw distance, terrain geometry, shadows, anisotropic filtering, textures and post-processing effects with respect to Series X.
The PC version has better shadows, anisotropic filtering, draw distance and some small improvements in texturing and post-processing effects, but the differences are really small with respect to the console version.
One of the points to highlight about the improvements applied to Creation Engine 2 is the lighting.
Load times with an NVME M2 SSD on PC are quite a bit faster compared to consoles. X Series is slightly faster than S Series this time.
The PC version suffers from a small graphical bug in the water that does not show the character's trajectory correctly.
The terrain and layout of some planets shows differences between all versions (07:37) probably due to a random generation system.
FSR becomes completely necessary because we can suffer drops up to 30fps on an RTX 4080 in Ultra quality at 4K.
The absence of DLSS has a visible impact on performance for Nvidia graphics cards. Hopefully in the future AMD will reconsider the situation and allow it to be added.
Despite the absence of 60fps on consoles, Starfield offers one of the strongest experiences Bethesda has given us at launch. On PC, I find it to be overly demanding on higher settings.
You'll have another video coming soon focusing on the PC versions with 10 different graphics, Steam Deck and ROG Ally.

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