Dark Souls: Remastered. Full walkthrough [PART 8] The Legendary Battle with Ornstein and Smough!

Описание к видео Dark Souls: Remastered. Full walkthrough [PART 8] The Legendary Battle with Ornstein and Smough!

Hail, intrepid adventurers, and welcome to the eighth chapter of our Dark Souls 1 Remastered saga! Our journey this time was filled with trials, triumphs, and one of the most legendary battles yet.

Our tale begins with the fearsome Iron Golem, who proved more formidable than anticipated, claiming one of our few deaths thus far. In hindsight, we should have awaited the arrival of our stalwart ally, Iron Tarkus, in jolly cooperation. But on our second attempt, with Tarkus by our side, the once-daunting Golem became little more than a pushover, falling swiftly to our combined might.

With the Golem vanquished, we boarded the enchanted transport, soaring beyond the borders of the known world to the grand city of Anor Londo. The game, it seemed, was only just beginning. Now, our goal was clear: storm the throne room of the gods themselves.

After a brief respite with a kindly Firekeeper, we pressed on, delivering a swift defeat to a gargoyle that dared to stand in our path. Through a window, we slipped into the grand cathedral, where we toyed with robed foes in white, so thoroughly outmaneuvering them that they lost their will to fight. With a shortcut opened, we continued onward.

Another gargoyle (will they never cease?) attempted to bar our way, but it, too, was swiftly dispatched. We then snuck past towering guardians, only to arrive at one of the most challenging points in the game—the Silver Knights, who seem unable to distinguish between a spear and a damn arrow! Dodging their artillery, we engaged them in close combat, delivering precise strikes to their midsections, sending them to their doom.

At last, we reached the safety of a bonfire, where we shared a moment of camaraderie with our steadfast companion, Solaire. After a brief odyssey through the castle’s labyrinthine halls, we managed to pilfer Havel’s armor from his dark chamber and outwitted his mimic watchdog.

But before facing the true challenge ahead, we laid low two giant sentinels and found ourselves in the presence of a giant blacksmith, who bestowed upon us the final armor set we would ever need.

And then, the momentous battle we had been preparing for—Ornstein and Smough, the deadliest foes we had yet encountered. The battle was nothing short of legendary, with the ground shaking and sparks flying as we fought tooth and nail. But in glorious jolly cooperation with Solaire, we emerged victorious, felling both enemies and securing our place in legend.

As our reward, we entered a grand chamber with a breathtaking view, where we received the Lordvessel, a key to unlocking the path forward. What further challenges await us on this epic journey? Only time will tell.

Join us in the next episode as our adventure continues! Subscribe and ring the bell of awakening to stay with us as we forge ahead into the unknown realms of Lordran.

Timestamps:
00:00 - Iron Golem
04:30 - Onwards to Arnor Londo
08:10 - Gargoyle
08:48 - How to unlock the Central Elevator
11:52 - 2nd Gargoyle
12:38 - How to enter the castle
14:35 - Inside Bonfire
16:08 - Where to get Havel´s Equipment
17:45 - Castle Skip Shortcut
21:30 - Giant Blacksmith
24:55 - Ornstein and Smough
27:49 - Imminent amazing chest...
28:34 - Lord Vessel

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