Have you learned NOTHING from cascade, WOTC?! | Discover Combo | Explorer/Pioneer

Описание к видео Have you learned NOTHING from cascade, WOTC?! | Discover Combo | Explorer/Pioneer

The cascade mechanic is notoriously broken, and was introduced in Alara reborn more than a decade ago, and now we got the 2.0 version AKA Discover, and it also turns out to be busted beyong imagination. Initially people figured out that Q.K. is a determinisitic game ending 1 card combo. Here's how it works: you build your deck in a way, so when you tick down to discover 4, you're guaranteed to spin into cards that can clone Q.K. Then you tick down the cloned Q.K. to do the same thing, and you repeat this process until you eventually drain out opponent with the static ability.

And as if that's not wild enough already, It turns out that with a few adjustments, you can do the exact same thing with Geological Appraiser, and thus combo off a turn earlier. With it's discover trigger we either hit Glasspool Mimic or Release to the Wind which let us discover again, or an Eldritch Evolution, to turn the Geological Appraiser into a Trumpeting Carnosaur.

That discovers for 5 which will hit either one the cards we just mentioned, more clones or a Q.K. - all of which let you keep the discover train going. Our primary win condition is using the last copy of Eldritch Evolution, to put a Doomskar Giant in play to give the whole team haste and just win through combat. This version relies less on Q.K, since discovering an Eldritch Evolution or a Glasspool Mimic by ticking down just fizzles the combo without a creature on the battlefield. but it's still a solid back up plan.

All we need to combo off by turn 3 is a Geological Appraiser and either a Magma Opus or a Creative Outburst in our hand, which really isn't asking a lot. Keep in mind that we get to mulligan quite aggressively, since we often actually want to start with less than 7 cards, so we can move combo pieces back in the deck.

Decklist ➡️ https://www.moxfield.com/decks/YtDkKM...

SIDEBOARD:
1 Keruga, the Macrosage

3 Cavern of Souls
4 Clever Impersonator
2 Colossal Skyturtle
4 Cragcrown Pathway
3 Creative Outburst
2 Doomskar Titan
4 Eldritch Evolution
4 Geological Appraiser
4 Glasspool Mimic
4 Magma Opus
1 Otawara, Soaring City
1 Quintorius Kand
2 Release to the Wind
3 Repudiate/Replicate
4 Riverglide Pathway
3 Spark Double
4 Spirebluff Canal
4 Steam Vents
4 Trumpeting Carnosaur

Sources:
All card images and Magic: the Gathering art - www.scryfall.com
All Music - StreamBeats by Harris Heller
All Sound effects - Soundly and Pixabay

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