EPC2022 | Andrea Riccardi & Ole Greonbaek | How Proceduralism Helps Create Forza Horizon 5's Mexico

Описание к видео EPC2022 | Andrea Riccardi & Ole Greonbaek | How Proceduralism Helps Create Forza Horizon 5's Mexico

Andrea Riccardi and Ole Greonbaek from Playground Games, will outline how Houdini and procedural world building was used when building the beautiful and diverse world of Mexico for Forza Horizon 5. Andrea will be discussing the data sets, processes and development choices, while Ole will walk you through the artists workflow and output.

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