Jedi Survivor Part 12 PS5 [MAIN MISSION][NO COMMENTARY][4K RESOLUTION] Gameplay Walkthrough

Описание к видео Jedi Survivor Part 12 PS5 [MAIN MISSION][NO COMMENTARY][4K RESOLUTION] Gameplay Walkthrough

Jedi Survivor Part 1:    • Jedi Survivor Part 1 PS5 [MAIN MISSIO...  
Jedi Survivor Part 2:    • Jedi Survivor Part 2 PS5 [MAIN MISSIO...  
Jedi Survivor Part 3:    • Jedi Survivor Part 3 PS5 [MAIN MISSIO...  
Jedi Survivor Part 4:    • Jedi Survivor Part 4 PS5 [MAIN MISSIO...  
Jedi Survivor Part 5:    • Jedi Survivor Part 5 PS5 [MAIN MISSIO...  
Jedi Survivor Part 6:    • Jedi Survivor Part 6 PS5 [MAIN MISSIO...  
Jedi Survivor Part 7:    • Jedi Survivor Part 7 PS5 [MAIN MISSIO...  
Jedi Survivor Part 8:    • Jedi Survivor Part 8 PS5 [MAIN MISSIO...  
Jedi Survivor Part 9:    • Jedi Survivor Part 9 PS5 [MAIN MISSIO...  
Jedi Survivor Part 10:    • Jedi Survivor Part 10 PS5 [MAIN MISSI...  
Jedi Survivor Part 11:    • Jedi Survivor Part 11 PS5 [MAIN MISSI...  
Jedi Survivor Part 13:    • Jedi Survivor Part 13 PS5 [MAIN MISSI...  

PS Gamer:    / @psgamer_26  

Don't forget to hit the subscribe and like button for more PlayStation games walkthrough!

Jedi Survivor Gameplay Walkthrough PS5 Main Mission No Commentary 4K Resolution join me as I review and explore Cal Kestis' journey in this superb game.

Star Wars Jedi: Survivor retains many of the gameplay mechanics from its predecessor and introduces new elements. In lightsaber combat, Cal Kestis has access to five different lightsaber types, each with unique features. He can use the single blade and double blade stances from the previous game, Fallen Order, and the special dual-wield blade attack is expanded into its own stance. The dual-wield stance was originally intended to be a playable stance in Fallen Order, but it was only included as a special attack due to time constraints. A new stance has also been added that uses a Kylo Ren-style crossguard lightsaber, which requires players to pay attention to timing windows to use effectively, particularly when blocking and parrying enemy attacks. The second new stance is the blaster stance which allows the player to use a lightsaber and blaster combo allowing for both close and ranged attacks. These different stances are designed to be used to combat specific types of enemies, which game director Stig Asmussen says will make the player "figure out what the best weapon of choice is". Cal's Force Slow ability, which was previously used frequently in short bursts to overcome obstacles and slow individual enemies, has now been reworked in Survivor to purely function as an ultimate ability that can be unleashed in battle after a long cooldown to slow the entire world around Cal, including enemies and mid-air projectiles, similar to Kylo Ren's Force Stasis ability in Star Wars: The Force Awakens.

Комментарии

Информация по комментариям в разработке