Retold Advanced Trigger Tutorial - Part 4 Unit Created Handler and Conditional Effects

Описание к видео Retold Advanced Trigger Tutorial - Part 4 Unit Created Handler and Conditional Effects

This tutorial demonstrates how to use a unit created handler (Y search in EE) to find new objects and apply handling to them. Conditional effects are also introduced in order to filter down what we want to handle to the objects we care about. The example looks at modifying the visuals of the catapult projectiles by filtering down the units created to the projectiles. I then briefly cover the nesting of conditions to filter by player and make use of the else functionality to run effects when the condition is false.

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