In storytelling, a trope is a common or overused theme, character type, plot device, or plot pattern that is often repeated in various forms of media. Tropes can be found in literature, film, television, video games, and other forms of storytelling.
Tropes can be thought of as familiar patterns or conventions that audiences recognize and respond to. They can be used to create a sense of familiarity, to convey meaning, or to manipulate audience emotions. Tropes can be found in many different forms, including:
Character tropes: These are common character types or archetypes, such as the "chosen one," the "damsel in distress," or the "tragic hero."
Plot tropes: These are common plot patterns or devices, such as the "hero's journey," the "love triangle," or the " MacGuffin."
Setting tropes: These are common settings or environments that are often used in stories, such as the "post-apocalyptic wasteland," the "medieval fantasy realm," or the "space opera galaxy."
Symbolic tropes: These are common symbols or motifs that are used to convey meaning or theme, such as the "lamp as a symbol of knowledge" or the "key as a symbol of unlocking secrets."
Tropes can be used in a variety of ways, including:
Subverting expectations: By using a trope in an unexpected way, a storyteller can create surprise and interest.
Playing with audience expectations: By using a trope in a familiar way, a storyteller can create a sense of comfort and familiarity.
Conveying theme or message: By using a trope, a storyteller can convey a theme or message to the audience.
Creating a sense of nostalgia: By using a trope that is familiar to the audience, a storyteller can create a sense of nostalgia or familiarity.
Some examples of common tropes include:
The "Chosen One" trope, where a protagonist is destined to save the world.
The "Love Triangle" trope, where a character is torn between two romantic interests.
The "Damsel in Distress" trope, where a female character is kidnapped or trapped and needs to be rescued by a male hero.
The "MacGuffin" trope, where an object or device is used to drive the plot forward.
Tropes are not inherently good or bad, but they can be used effectively to create engaging and memorable storytelling.
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