1982 [60fps] Dig Dug 4452990pts Hardest Round256

Описание к видео 1982 [60fps] Dig Dug 4452990pts Hardest Round256

ディグダグ / Dig Dug (rev 2) Namco 1982 4,452,990pts Player KIG666 収録Ver Wolfmame0.106 TG Marathon settings except the difficulty level which I changed from normal to hardest. Pretty rusty.... Will improve this one with 5 man only settings in the near future. Round 256 Killscreen no extra dirt eating :P fast romset(speed until the end - no slowdown bugs like in set 1)

Game replay site https://replayburners.blog.jp

ディグダグ

発売年:1982
開発/発売元:ナムコ
ジャンル:アクション
コントローラ:4方向レバー+1ボタン
システムボード:専用基板
CPU構成[Z80 (3)] 音源チップ[Namco]

この「ディグダグ」は、暗い地下を舞台としているにもかかわらず、可愛らしいキャラクターと、よく練り込まれたゲーム性からヒット作となった、固定画面のコミカルアクションゲーム。内容は、主人公を操作して地下を掘り進み、画面内の敵を全滅させることが目的。ポンプで敵をふくらますという発想がとてもユニーク。敵を破裂させる方法の他にも、岩を使って敵を潰すことができる。まとめて潰すと高得点。岩を2つ落とすと、画面中央に「ベジタブルターゲット」と呼ばれる様々なボーナスアイテムが出現する。

Dig Dug (c) 1982 Namco.

Dig Dug is a 1- or 2-player game with a color raster-scan video display. The screen shows a cutaway view of the land, most of which is below ground. The player controls the Dig Dug character who travels through and digs tunnels in the dirt. The object is for Dig Dug to destroy monsters by pumping them up or dropping rocks on them and to capture vegetables.


- TECHNICAL -

Main CPU : Z80 (@ 3.072 Mhz)
Sub CPU : Z80 (@ 3.072 Mhz)
Sound CPU : Z80 (@ 3.072 Mhz)
Sound Chips : Namco 3-channel WSG

Players : 2
Control : 4-way joystick
Buttons : 1 (PUMP)

- TRIVIA -

Introduced in April 1982 by Namco, Dig Dug was a shining addition to the golden age of video games. Dig Dug's charming world and innovative game play made it an instant classic.

- SCORING -

Scoring in this game is relatively complicated due the dirt layer a monster is at and also how you kill said monster. In addition, you even get points for 'eating' dirt.

* Over-inflating (bursting) monsters :
Layer 1 : 200 Points
Layer 2 : 300 Points
Layer 3 : 400 Points
Layer 4 : 500 Points

NOTE : If you over-inflate a Fygar horizontally, you will get double the listed points. This is due to the fact that you are risking your life dealing with Fygar's flame breath.

* Dropping rocks on monsters :
1 Crushed : 1000 Points
2 Crushed : 2500 Points
3 Crushed : 4000 Points
4 Crushed : 6000 Points
5 Crushed : 8000 Points
6 Crushed : 10000 Points
7 Crushed : 12000 Points
8 Crushed : 15000 Points

* You get points for collecting the prizes :
Round 1 - Carrot : 400 Points
Round 2 - Rutabaga : 600 Points
Round 3 - Mushroom : 800 Points
Rounds 4 & 5 - Cucumber : 1000 Points
Rounds 6 & 7 - Eggplant : 2000 Points
Rounds 8 & 9 - Bell Pepper : 3000 Points
Rounds 10 & 11 - Tomato : 4000 Points
Rounds 12 & 13 - Onion : 5000 Points
Rounds 14 & 15 - Watermelon : 6000 Points
Rounds 16 & 17 - Galaxian : 7000 Points
Round 18 onward - Pineapple : 8000 Points

When you are digging a new tunnel, you get 10 points per 5/8 inch dug.

- TIPS AND TRICKS -

* There are a total of 15 unique layouts in the game. After Round 15, layouts 12-15 repeat over and over in waves of four. There are patterns for these levels. Also, after Round 36, all of the enemies will speed up. The game does not award extra man after 900000 points; the score will simply flip over at 1000000. It is very easy to get a score of 999990 by eating dirt for ten points per section. Round 256 begins with a Pooka on top of Dig Dug. Since there is no way to escape, the game is basically over, no matter how many lives the player may have left.

* Easter Egg :
1) Enter service mode.
2) Keep B1 pressed and enter the following sequence : Up(x6), Right(x3), Down(x4), Left(x8).
3) '(c) 1982 NAMCO LTD.' will appear on the screen.

- SERIES -

1. Dig Dug (1982)
2. Dig Dug II (1985)
3. Dig Dug Deeper (2001, PC CD-ROM)
4. Dig Dug - Digging Strike (2005, Nintendo DS)

- STAFF -

Music by : Yuriko Keino

- SOURCES -

Game's rom.
Machine's picture.

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