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Скачать или смотреть 1002. Vantage 10/10 - card iconography

  • Kosterix
  • 2025-08-03
  • 19
1002. Vantage 10/10 - card iconography
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Описание к видео 1002. Vantage 10/10 - card iconography

0:00 CONTENT: explaining how to read certain cards (most are easy).
0:10 Best watched at 1.5x speed.
0:20 Show Captions by holding your mouse over the [CC] icon.
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0:40 card 1224
1:25 consume implies spend 1 of the cubes there
1:40 consume game effect: look up in Take storybook entry 1224
1:55 brew costs a local power cube, but not clear from rulebook.
2:15 placing CD into orange slot costs a local cube (also unclear from rb).

2:30 card 1136
2:42 you must wait for a landscape with that composition (=rb).
2:55 consume, likewise, to consume costs a local cube
3:06 note that the bottom (brew) is totally unrelated.

3:20 card 1064
3:31 top slot composition constraint, same as earlier card.
3:42 ivy starts empty, at best every other turn you can add a cube.
3:53 but you can consume immediately if there are cubes to spend.
4:05 that icon signals when another card asks you for vegetation cards in grid.

4:25 card 931
4:36 the "6" is its monetary sale value.
4:47 the "+++" allows cards in reserve but sled must be in grid.
4:58 in solo your grid should be 3x4 to compensate for lack of synergy.
5:10 slide keyword does NOT refer on card itself.
There should be a slide entry under 931 in the blue move storybook.

6:20 card 1492
6:31 most such cards have in topleft how to spend, in top right how to gain.
6:42 but this time, the bottom action IS related to the card itself.
6:53 "if you have an X, Y, or Z action" refers to text with that exact term on the right.
7:04 the lightning slots are useful in multiplayer, others can help you gain cubes.
7:15 and this card does not only generate purple, but makes CD checks easier.
7:30 not just any purple action. The wording must be present, and
7:41 you take the card action INSTEAD of the landscape action.
7:52 (in multiplayer) solo, there's not really a "turn".
8:20 Either you do the bottom card action, or you do a purple action from elsewhere.
9:00 main diff with mushroom is that instead of upgrading it helps you in other way.

9:30 card 1454
9:45 gain heart... is new.
9:56 imagine you die and while resolving, and slot this CD. You would evade death.
10:30 here the cubes only accumulate.
11:01 more precisely: it activates the ability to trigger at the end of your turn.

11:10 card 1085
11:21 the text "underground"... only in thematic underground caves?
11:32 only if underground AND doing a green check, that's pretty limited.
11:50 As before cubes poop out blue skill tokens. That part is easy.
12:05 here CRAFT bottom action is totally unrelated to rest of card content.
12:16 cubes here also needed to actually craft.

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