How to Make a HIT Indie Game (Story-Driven) / "The Formula" | The Art of Game Design

Описание к видео How to Make a HIT Indie Game (Story-Driven) / "The Formula" | The Art of Game Design

Hello and welcome back! This is a new analytical series on Game Design, this episode on a formula for how to make a Hit Story-driven, narrative-based, and/or character-driven indie game in 5 segments.
They include:
Characters / Cast of Characters
Unique Gameplay Element
Interrelated Music (like Motifs and Leitmotifs)
Use of video games as a medium of story-telling and Morales
World building
and Writing Skill / development.
It details games like, UnderTale, OneShot, Night in the Woods, LISA the painful, Mother 3, and many many more, and why they work so well.
This video should help new, self-producing developers to get inspired and have a concrete idea for the best elements in a game.

If you have any questions, comment below, and if you enjoyed or learned something from this video, leave a like / subscribe.
Thank you!

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